Sun Jan 17, 2016 7:11 am by thecarlover
TrackpadUser wrote:Do you have any pics of your mesh?
1500 polys is not that much, and while I know you can do nice things with that few polies, large polies tend to sometimes cause weird reflections.
In your case, while it's hard to see with what is probably the cutest car body I have ever seen in game

, the reflections around the wheel arches seem a tad weird.
The reflections are all skewed due to how small it is. I don't see why it's so small, so I'll have to scale it up over 200% in 3ds Max to make it the proper size in-game. I'll get that done and see how the reflections look, but you're right that they're rather off on the wheel arches. If they look bad at a normal size as well, I'll double the polys there to smooth it out. You're right that it's pretty low, it's definitely much lower than more "detailed" cars like the Continental, or curvier ones like the pickup. Here's my mesh:
