Naturally Aspirated
Posts: 6
Joined: Tue Oct 16, 2012 4:37 pm
Cars: '99 NB Miata PEP
'93 B10 Legacy Wagon
'08 Corolla S
Naturally Aspirated
Posts: 6
Joined: Tue Oct 16, 2012 4:37 pm
Cars: '99 NB Miata PEP
'93 B10 Legacy Wagon
'08 Corolla S
Supercharged
Posts: 1983
Joined: Wed Feb 05, 2014 2:07 pm
Location: Northeast USA
Cars: 2006 Scion Xb
2-Star Beta Tester
Posts: 877
Joined: Tue Dec 09, 2014 3:20 pm
Location: Montreal, Canadia
Cars: 2006 Suzuki Swift+
bendersan wrote:In attempting to build a car for entry, I noticed two major issues with using the Automation track timing system. These issues are the lack of consideration for engine torque and power/drag ratio. I built a faster car with a much smaller engine pushing the same horsepower as a larger engine, but with 60% the torque of the larger one. The car was two full seconds faster around the Automation track, which should favor cars with monstrous torque to pull them out of the corners (I balasted the weight difference between the two with the safety system "cheat"). The test-track feature is a cute add-on, but is in no way a reasonable consideration for how well-performing a given automotive design should actually be. The devs will need to consult, at the very least, a high-level amateur race team to come up with all of the variables needed to properly design the performance aspect of the game. That being said: I'm out on this one.
2-Star Beta Tester
Posts: 877
Joined: Tue Dec 09, 2014 3:20 pm
Location: Montreal, Canadia
Cars: 2006 Suzuki Swift+
Neoph wrote:Well, my best timed car right now uses a 688cc V8 engine... this is weird, still can't beat the 3 minutos barrier in the automations track tought.
15-Star Beta Tester
Posts: 1344
Joined: Tue Sep 20, 2011 1:34 am
Location: Karlsruhe, Germany
Cars: Seat Ibiza 6L 1.4
bendersan wrote:In attempting to build a car for entry, I noticed two major issues with using the Automation track timing system. These issues are the lack of consideration for engine torque and power/drag ratio. I built a faster car with a much smaller engine pushing the same horsepower as a larger engine, but with 60% the torque of the larger one. The car was two full seconds faster around the Automation track, which should favor cars with monstrous torque to pull them out of the corners (I balasted the weight difference between the two with the safety system "cheat"). The test-track feature is a cute add-on, but is in no way a reasonable consideration for how well-performing a given automotive design should actually be. The devs will need to consult, at the very least, a high-level amateur race team to come up with all of the variables needed to properly design the performance aspect of the game. That being said: I'm out on this one.
15-Star Beta Tester
Posts: 1344
Joined: Tue Sep 20, 2011 1:34 am
Location: Karlsruhe, Germany
Cars: Seat Ibiza 6L 1.4
15-Star Beta Tester
Posts: 1344
Joined: Tue Sep 20, 2011 1:34 am
Location: Karlsruhe, Germany
Cars: Seat Ibiza 6L 1.4
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