Sandbox player placards

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Re: Sandbox player placards
Who would draw the line there? How do you plan on choosing the most famous companies?
There will certainly be people who feel cheated


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Re: Sandbox player placards
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Re: Sandbox player placards

Supercharged
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Re: Sandbox player placards
Do explain further.
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Re: Sandbox player placards

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Re: Sandbox player placards
Re: Sandbox player placards
That does kind of go well outside the scope of the game, and I wouldn't have any idea how it would work as part of the default UI. Given the market for Automation is much wider than the forum community, it certainly wouldn't seem like something that should/could be applied to the game itself.
But, and this is probably a complicated question, is there a way for us to customise our own garage environment without destroying the code or gameplay? It just seems awfully involved.
(On a separate note, what would seem like more fun is if people started fleshing out their own companies, since this appears to be more an In Character type enquiry, which is largely within the scope of Automation Hub!)

Supercharged
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Re: Sandbox player placards
Co-Owner of the World Rally Team
Smolensk Motors Showroom
Smolensk Tuning
We will continue the Epic Rap Battles of Automation.
Re: Sandbox player placards
But, being able to customize what you see when you swing the camera around would be cool.

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Re: Sandbox player placards
Re: Sandbox player placards
Re: Sandbox player placards
Think of how Kerbal Space Program does it, nice and easy, and we don't have people fighting over who gets to be in the game, and they don't have to support modding the building interiors, and it allows the game to feel a lot more customized with little extra work. That is 1 texture mapped rectangle per scene, a flag selection UI, mayer later a decal that uses the same texture as the rectangle, a little backend code to load what ones you can pick from a folder (just used the png image loader they currently have in place for the thumbnails).
The hardest part will probably be mapping that image to the rectangle in the scene, since the game engine may not support that kind of thing by default, and making the UI (which can be a whole different kind of evil).
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Re: Sandbox player placards
I dont think any other way this would really benefit both game and community, as said before, people will feel cheated as in: "Why is his car in there, but not mine?!"

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Re: Sandbox player placards
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