Tue Jan 01, 2013 3:51 am by 20cent
nbomb wrote:I don't mean to threadjack, but I've been having problems trying to recreate a couple engines, myself. Was trying to do the 2ZZ-GE from the 7 gen Celica, and the S50B32 from the E36 M3. I had a lot of difficulty trying to get torque figures to match up in terms of RPM, because whenever I'd up the cams to get the horsepower right (at far too high an RPM), the torque peak would also rise.
Oh, also had this problem trying to recreate a Tipo F131 from a 360 Modena. Things seem biassed towards higher-RPM output, and I'm having issues even getting a flattish torque curve on the left side of the graph. Does this fall under 'nothing is set in stone'?

With this in mind! Would it be much to ask to have a way to set the VVL engagement point, in RPM?
Cheers!
I did not try the 2ZZ-GE, but I tried the S50B32... And I have the same problem (even with the M52B28 from the 328i E36, but for this one I think I can blame the intake manifold) : 361Nm at 4900rpm and 321hp at 8200rpm (sort of a mix between the S50B32 and the S54B32 in fact).
For the Tipo F131, don't forget it has some "special" bypass valves in the exhaust, I don't know if they are the same in the game.
Anyway, I think it is a better option to get the right torque at the right rpm at first, and then see what happens with the horsepowers
