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B1414+ Bug Reporting Thread

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isomgmsghs

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Post Fri Aug 29, 2014 1:51 pm

Re: B1414+ Bug Reporting Thread

I am getting an error for just clicking Sandbox. Lua Error: tolua++ dbcall failed!: [string
"--shared\functional\SANDBOX_DATA\CCarCalcul...:]:87: attempt to index field
'Body' (a nil value)

You can CTRL+C on this to report it.

I get a code for just clicking SANDBOX and it gives my the code every time I try to save a model. It saves the engine, but not the model. I will have to stop til this is fixed.
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RobtheFiend

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Post Fri Aug 29, 2014 8:24 pm

Re: B1414+ Bug Reporting Thread

Opened a car made in beta 1412, (i'm running 1415), I don't remember pink ground effect skirts beeing an option. ;)

Image
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Gamerdog6482

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Post Sat Aug 30, 2014 12:23 am

Re: B1414+ Bug Reporting Thread

RobtheFiend wrote:Opened a car made in beta 1412, (i'm running 1415), I don't remember pink ground effect skirts beeing an option. ;)

Image


PLEASE tell me this is going to be in the final release, that's awesome
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JussiE

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Post Sat Aug 30, 2014 4:01 am

Re: B1414+ Bug Reporting Thread

I saved my car into revision 2. I did not get any warning message for overwriting existing car. But it still overwrited my car...

You should definitely have warnings for overwriting revisions. If I remember right this works for engines...
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JussiE

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Post Sat Aug 30, 2014 5:50 am

Re: B1414+ Bug Reporting Thread

JussiE wrote:I saved my car into revision 2. I did not get any warning message for overwriting existing car. But it still overwrited my car...

You should definitely have warnings for overwriting revisions. If I remember right this works for engines...

It's even more frustrating if you have created a lot of revisions and deleted some of the older ones since you can't see the revision numbers from the list view of the cars...
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BadgerFromHell

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Post Sat Aug 30, 2014 10:40 am

Re: B1414+ Bug Reporting Thread

I'm running the current latest version (1415) and I get this freeze error when I try to revise a turbo charged V8 into naturally aspirated in sandbox mode, haven't tried scenarios yet.
The freeze forces me to tab out of full screen, which kills the game and stops the game process, at which point I'm prompted by three identical lua errors consecutively.
I've tried a few different engines and only the turbo charged V8's is affected

Was playing around with carburetors, turbos and inline 4's and I noticed that if you change the intake, I fiddled around with the different types after I'd set up the engine, it'll try and mount it on the crankshaft or in the center lateral axis of the engine, but then reverts to the correct place when you select another tab or part.

Also, don't know if it's a conscious decision to have the double tap, instead of single, on the close button on the top right hand corner of every screen/window. Just slightly annoying on a personal level. :P

Crash log from Windows and Lua Error
  Code:
tolua++ dbcall failed!: [string
"--client\functional\EngineCombustion_aspira..."]:782: attempt to index field
'Intercooler' (a nil value)

Problem signature:
  Problem Event Name:   APPCRASH
  Application Name:   Automation Launcher.exe
  Application Version:   1.0.0.0
  Application Timestamp:   5347a14d
  Fault Module Name:   StackHash_dc46
  Fault Module Version:   0.0.0.0
  Fault Module Timestamp:   00000000
  Exception Code:   c0000005
  Exception Offset:   0e71b536
  OS Version:   6.1.7601.2.1.0.256.1
  Locale ID:   1053
  Additional Information 1:   dc46
  Additional Information 2:   dc4620fc707895c0dd61dd31fdca9ba1
  Additional Information 3:   b545
  Additional Information 4:   b545a0c4eca151abe5e29a3e03b15755


Some hw specs if it helps;
AMD FX 8350
nVidia GF GTX 680 /driver 340.52
8GiB RAM
Attachments
log.txt
Game log
(14 KiB) Downloaded 197 times
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Ryan

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Post Sun Aug 31, 2014 3:18 am

Re: B1414+ Bug Reporting Thread

Whenever I try to stick an Inline 6 into a Mid Engined car with a Longitudinal layout, I get:

---------------------------
Lua Error:
---------------------------
tolua++ dbcall failed!: [string "--client\functional\EngineCombustion_Aspira..."]:350: attempt to index field 'ExhaustPoints' (a nil value)
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Noporian

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Post Sun Aug 31, 2014 8:05 am

Re: B1414+ Bug Reporting Thread

Whenever i use the honda CRX body it says every engine is too long.
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Daffyflyer

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Post Sun Aug 31, 2014 5:24 pm

Re: B1414+ Bug Reporting Thread

Noporian wrote:Whenever i use the honda CRX body it says every engine is too long.


Longditundial or Transverse? FWD, RWD or AWD?
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Noporian

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Post Mon Sep 01, 2014 10:32 pm

Re: B1414+ Bug Reporting Thread

Daffyflyer wrote:
Noporian wrote:Whenever i use the honda CRX body it says every engine is too long.


Longditundial or Transverse? FWD, RWD or AWD?


Longitudinal, and all drives
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Nglycerin

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Post Tue Sep 02, 2014 12:05 am

Re: B1414+ Bug Reporting Thread

not sure if this is the same but I was doing the weiron 1200bs scenario and tried to change my engine configuration from twin turbo to N/A and as soon as I clicked N/A I got this error

---------------------------
Lua Error:
---------------------------
tolua++ dbcall failed!: [string "--client\functional\EngineCombustion_Aspira..."]:782: attempt to index field 'Intercooler' (a nil value)

any help would be appreciated
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nialloftara

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Post Tue Sep 02, 2014 12:56 am

Re: B1414+ Bug Reporting Thread

Keep pressing okay until it changes to retry/cancel then press retry, between errors click naturally aspirated, click retry and n/a a few more times and the error will clear and you can keep building. It happens when removing turbos to engines from older builds which sadly the scenarios are.
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ktos3

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Post Tue Sep 02, 2014 8:51 am

Re: B1414+ Bug Reporting Thread

I'm not sure if this bug was supposed to be fixed or not.I ecountered it in B1415

Here's an unnecesairly detailed description of what i did before ecountering it:I made some variations of the first avaible body and clicked new car.I went down to 1940 quicly made a platform switched to body selection and changed year to 1950 and then to 1960.After that i changed years 1 by 1 to 1954 and then 1955(thats when new bodies are availble).And then i went back to platform tab.that's when it happened
Attachments
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oldbug.png (1.52 MiB) Viewed 3921 times
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Gamerdog6482

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Post Tue Sep 02, 2014 2:25 pm

Re: B1414+ Bug Reporting Thread

Maybe this is just some elaborate ruse and they're building up hype for B1500 which introduces literal bulldozers into the game.
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Jakgoe

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Post Tue Sep 02, 2014 3:07 pm

Re: B1414+ Bug Reporting Thread

Gamerdog6482 wrote:Maybe this is just some elaborate ruse and they're building up hype for B1500 which introduces literal bulldozers into the game.

... Didn't you sign the NDA?!?!
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