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B1414+ Bug Reporting Thread

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ktos3

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Post Thu Aug 21, 2014 3:26 am

Re: Open Beta (B1408+) Bug Reporting Thread

A few more bugs
Attachments
blah3.png
too much tire width in old cadillac body
blah3.png (1.18 MiB) Viewed 4409 times
bla2.png
Too much rim offset
bla2.png (1.36 MiB) Viewed 4409 times
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Coolghost

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Post Thu Aug 21, 2014 4:45 am

Re: Open Beta (B1408+) Bug Reporting Thread

ctrl+enter after typing allows text to be offset in namefields.

can't save cars no matter what combination of parts and quality.
Attachments
thanksobama.png
Fly me to the bugs, let me dance amongst glitches
thanksobama.png (1.38 MiB) Viewed 4392 times
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statman

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Post Thu Aug 21, 2014 11:45 am

Re: Open Beta (B1408+) Bug Reporting Thread

I've got one bug report and one suggestion here.
The bug is that engine name is back to default one when you close the engine editor and goes into it again and try to revise the engine you've created.
and the suggestion one is that in the test track mode, engine and exhaust sounds are too small even though I removed all the exhausts (which means all "none" setting for exhausts).
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Dragawn

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Post Fri Aug 22, 2014 10:21 pm

Re: Open Beta (B1408+) Bug Reporting Thread

"So, if nothing is game-breakingly broken anymore, we'll probably go public with this build tomorrow."

Image

happened after I finished my transverse mid AWD chassis and went to select a shell
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Forge91

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(company car)

Post Fri Aug 22, 2014 10:53 pm

Re: Open Beta (B1408+) Bug Reporting Thread

Dragawn wrote:"So, if nothing is game-breakingly broken anymore, we'll probably go public with this build tomorrow."

Image

happened after I finished my transverse mid AWD chassis and went to select a shell


Happened to me too, but I couldnt recreate the bug..
Company ID: #1945013 (Lucky number 13 FTW)
Founded in 1945 by Mister Dukeman and Doctor Forge
Web: Dukeman Motor Company
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ohm1996

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Post Sat Aug 23, 2014 12:56 am

Re: Open Beta (B1408+) Bug Reporting Thread

Another bug again: Mid-Transverse V8 turbo intake and all-wheel drive axle (in yellow circle).
Attachments
1413 bug.JPG
1413 bug.JPG (65.19 KiB) Viewed 4196 times
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statman

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Post Sat Aug 23, 2014 12:56 am

Re: Open Beta (B1408+) Bug Reporting Thread

Ok, the update is really awesome! now engine name is fixed to the name given by authors, and I understand the game is getting better and better steadly, keep up the good work, devs! ;)
On the other hand, the game is still glitching sadlly.
Here are 2 bugs still remains from the earlier versions.

1.Almost any kind of turbocharged engine can't revise without popping up lua error dialogue like the picture below (this time I made pretty much ordinary 2000cc I4 turbo engine which outputs 310hps ).
err002.png
err002.png (433.7 KiB) Viewed 4196 times

2.Like I posted before, the driver assists doesn't make any difference on car performance or weight etc....

I attach my car file and engine file for your examinations.
thanks.
Attachments
OXC1 - Rev0.lua
Car file
(104.36 KiB) Downloaded 225 times
OX20ARev0.lua
Engine file
(75.99 KiB) Downloaded 206 times
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Alex200SX

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'99 Nissan 200SX S14a

Post Sat Aug 23, 2014 4:39 am

Re: Open Beta (B1408+) Bug Reporting Thread

I'm on newest Update (1413) and still got one bug that brings me back on my Desktop when I try to click a Tab at the bottom of the engine designer. So it minimizes Automation window. After that I'm not able to return to the game because the content of the Automation window is invisible. I can hear the sound of button's when I click inside of the invisible window.
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Dragawn

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Post Sat Aug 23, 2014 4:39 am

Re: Open Beta (B1408+) Bug Reporting Thread

A broken indicator :roll:

Image
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Kylethelion

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Cars: Bicycle :)

Post Sat Aug 23, 2014 7:29 am

Re: Open Beta (B1408+) Bug Reporting Thread

1. The game does not see some of the cars from previos game versions (1412 or older)

Steps to reproduce:
- Install version 1412
- Create several cars
- Update to version 1413
- Check sandbox directory

Observed:
* Some of the cars will be missing
* Cars still missing even if only missing car lua file is present in "Models" folder

Attaching one of these "unlucky" cars

http://take.ms/hIwEE

2. After the update tolua++ dbcall failed exception still occurs.

Steps to reproduce:
- Open Sandbox
- Load some engine
- Return to engine directory
- Repeat steps 2-3

Observed:
* After 2-3 tries exception will occur (see screen below)

Image

3. Car photo and stats still remain in sandbox directory after model deletion

Steps to reproduce:
- Open Sandbox
- Select one of the cars
- Close sandbox
- Erase "Models" folder
- Open Sandbox

Observed:
* Sandbox folder is empty
* Previous selected car is still displayed at the bottom (photo and stats)

Image

4. The game replaces custom engine name with default one when user editing it

Steps to reproduce:
- Create a new engine
- Give it a custom name
- Open engine for editing

Observed:

* Custom name is displayed with default name (see screens attached)

Image
Image

Expected:

* Custom name should be persisted
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Kylethelion

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Cars: Bicycle :)

Post Sat Aug 23, 2014 9:07 am

Re: Open Beta (B1408+) Bug Reporting Thread

Sorry for posting this sepearately, but my previous post is getting really big.

1. Car stats are distorted after user reopens car for edit

Steps to reproduce:

- Create a new car (preferably from year 2020 with "top" stats)
- Create a new engine (preferebly the most powerful as possible and running on 100 Octane)
Image
- Put engine into a car and test your car
Image
- Save car
- Reopen car and retest it

Observed:

* Stats are dropped
Image
* In "Trim" section you can observe that engine power is dropped by 25% somehow (see attached screens)

Expected:

* Car stats are persisted.
-----------

My comment:
All kind of cars are "suffer" from such bug, but it's easier to reproduce it on "top" cars.
Engines are suffering from such bug as well: some engines drop power after user reopens them for edit.

Here is my car from example:
http://take.ms/ZpmHB
Here is my "top" engine:
http://take.ms/eHLQ2
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Kylethelion

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Location: Riga

Cars: Bicycle :)

Post Sat Aug 23, 2014 10:15 am

Re: Open Beta (B1408+) Bug Reporting Thread

Sorry for another extra post.

Rather strange and funny bug :)

Steps to reproduce:

1. Open car builder
2. Select 2nd car from the bottom (large car with 900 liter engine bay and "wings" at the back (see screen below)
3. Make it's trunk maximal size
4. Make it's "Wings" maximal size (see screen below)
Image
5. Select 3rd car from the bottom (next after this one)

Observed:

* Front wheels of this car will be distorted
Image

"Wings" and trunk alone don't affect.
And only 3rd car is affected
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ohm1996

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Joined: Sun Mar 11, 2012 8:25 pm

Cars: 2010 Honda Accord, 2011 Isuzu D-Max, 2011 Mercedes-Benz E250 CGI and 2013 Isuzu MU-X (actually, my mother drive these)

Post Sat Aug 23, 2014 6:49 pm

Re: Open Beta (B1408+) Bug Reporting Thread

More Bugs again (sorry, no pictures).

Rear Double Wishbone/Multilink Suspension with Ladder Chassis (black stripes).
Rear-Wheel Drive Torsion Beam axle bug (when changed from Longitudinal Front to Transverse Front, designed a car but not tested).
Rear Tire Glitch with Torsion Beam Suspension (with large wheel diameter).
70s 2-Door Coupe (not Muscle Body) Exhaust bug (Sedan Body not affected).
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Gamerdog6482

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Joined: Tue Jul 10, 2012 8:10 pm

Post Sat Aug 23, 2014 10:53 pm

Re: Open Beta (B1408+) Bug Reporting Thread

Dragawn wrote:"So, if nothing is game-breakingly broken anymore, we'll probably go public with this build tomorrow."

Image

happened after I finished my transverse mid AWD chassis and went to select a shell


Wasn't that supposed to have been fixed in 1410/1412?
Lol.
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Kylethelion

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Location: Riga

Cars: Bicycle :)

Post Sat Aug 23, 2014 11:36 pm

Re: Open Beta (B1408+) Bug Reporting Thread

Viewport is distorted when minimizing the game during initial load phase

Steps to reproudce:
1. Start game in windowed mode
2. While game is loading, minimize the game window (minimize, not send in background)
3. Wait till game is loaded
4. Open the game window

Observed:
* Viewport is distorted:
Image
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