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An idea for multiplayer

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cubo5000

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Post Sun Jul 20, 2014 3:46 pm

An idea for multiplayer

The multiplayer mode will have a section on competition area.

Designing a GT car, its engine and equipacion, And I bring it to the track playing as " similar mode Gran turismo 5 B mode"

Will only see the track and the cars with telemetry data even if they were alone.
The cars would be numbers. As the application of android, F1 timing



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I leave the developer some idea if you are interested.
Thanks
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Jakgoe

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Post Sun Jul 20, 2014 3:49 pm

Re: An idea for multiplayer

In the future, the multiplayer mode will contain something like this, but not exactly as you describe. It will likely be similar to the current multiplayer mode, except the goal will be to get it around a track fastest.
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Dragawn

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Post Sun Jul 20, 2014 7:32 pm

Re: An idea for multiplayer

It would be exciting to see the results happening live though. Like you can't skip practice runs, and if you got only 10 minutes to set up your platform, time wasted by a run will make you think twice before sending the car off on a test.

Also, I remember the thrill of doing LFS B-spec with friends, everyone bringing 2 AI drivers and our set-up cars, then cheering at them for the next 10-20 minutes as they battle it out, with crashes, epic overtakes, etc. So some randomness in the calculation would be nice too :P Although running them together in an actual race would require calculations from The sort of Ondarun.
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WizzyThaMan

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Post Sun Jul 20, 2014 9:27 pm

Re: An idea for multiplayer

Well, a lot of details should be saved. Would be too much time to create just one of the multiplayer modes. Maybe someday when a Race Expansion Pack comes or something?
As for now, just getting 20 minutes to build your car, then have it race around a track, tweak it, and race it to set the fastest time, sounds like a good enough option that wouldnt be too much of a time investment for the developers. The game mechanics are there already, just the last lap time of the car has to be send to the server to compare times between players :) (Basically that, its a bit more, but to keep it simple)
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shaunisradd

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Post Mon Jul 21, 2014 12:09 pm

Re: An idea for multiplayer

This is a neat idea.

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