FAQ  •  Login

Commercial suggestions for the distant, well-funded future

<<

house2137

Posts: 4

Joined: Sun Sep 04, 2011 9:44 am

Cars: ...
+ '77 IH Scout II, 304cid
+ '95 Buick Regal Coupe GS, 3.8L

Post Sun Sep 04, 2011 12:10 pm

Commercial suggestions for the distant, well-funded future

consider the title my own personal blessing/prayer, i can see this game making money as long as we have the word-of-mouth to spread it across the internet. thousands of gearheads and machinery techies exist all over the place, do not lose faith!

i understand my suggestions are not likely to be very feasible at this point, but i felt the need to voice them simply because i know it takes an active collection of thoughts to provide developers with well-constructed suggestions on which to base future development.


to the point:

i feel a need to simulate production of not only passenger-class vehicles, but also commercial-class workhorses. this idea requires little more than vastly different chassis, axle/suspension, and body styles; upscaling the potential size and design of engines; a mandatory diesel design which i see has been suggested already.... simple and easy, right? :lol: in the nature of detroit (the GM company arm; not the game) it would seem reasonable to expect two-stroke designs, and the same array of forced induction that we have with the passenger class vehicles. needless to say, the design aspect will almost be like an entirely different game, and the company that the user creates must decide to become exclusively one or the other, or suffer the expense of a much larger dual operation.

these haulers can range from six-wheeler tiltbed wreckers or flatbed haulers, all the way up to eighteen-wheeler fifth-wheel semitractors. the transmissions would also need to be planned out and would likely be just fine with fixed-ratio, adjustable final drive design. since the game already has the design for gasoline engines, early versions of commercial rigs would also include thirsty, low-geared i6/v8 monsters that started as industrial castings and ended up as heavy forerunners to the modern electronically-controlled diesels that move our cargo on the roads today.

let me say again, i am not trying to demand this but rather trying to plant a seed in your mind as far as expanding the "tycoon" aspect of the game into logistics equipment as well as passenger vehicles. i am not sure how the economy for this will work, but the commercial side would prove to be interesting when you consider the different types of rigs used in different areas and applications.



would like to know how the developers feel about this. i can understand if it sounds like a lot of work. maybe just reading it will keep you both drifting around this idea as the game gets from crawling to walking?



again, kudos to taking the time to develop such a game, and good luck on reaching a target consumer base!

-kyle
<<

Daffyflyer

User avatar

Developer - Lead Artist
Developer - Lead Artist

Posts: 3444

Joined: Wed Apr 14, 2010 8:36 pm

Location: Wellington, New Zealand

Cars: 1993 Mazda Lantis Type R V6 Racecar, 2006 BMW 530i

Post Sun Sep 04, 2011 1:07 pm

Re: Commercial suggestions for the distant, well-funded futu

Oh we'd love to expand it into the commercial vehicle aspect, for now it'll probably only go as far as Vans and Pickups, like say an Econoline van or an F250
3d Artist, Game Designer, Marketing Guy

Follow us on
Twitter - http://twitter.com/AutomationGame
ModDB - http://www.moddb.com/games/automation
Facebook - http://goo.gl/omJzt
Chat http://automationgame.com/irc
<<

zeussy

User avatar

Developer - Lead Programmer
Developer - Lead Programmer

Posts: 745

Joined: Wed Apr 14, 2010 2:32 am

Location: Wellington - New Zealand

Cars: A crashed 1992 Suzuki Cappuccino

Post Wed Sep 07, 2011 10:20 am

Re: Commercial suggestions for the distant, well-funded futu

As I said during our RocketHub video, this is an infinite game, as long as we still get money we can keep on expanding what the game covers.
Lead Progammer (The Guy that makes stuff happen!)

Follow us on
Twitter - http://twitter.com/AutomationGame
Facebook - http://www.facebook.com/AutomationGame

Come chat to us at http://automationgame.com/irc
<<

machalel

2-Star Beta Tester
2-Star Beta Tester

Posts: 227

Joined: Sat Jun 25, 2011 3:12 pm

Location: Canberra, Australia

Cars: '01 Subaru Liberty B4

Post Wed Sep 07, 2011 9:07 pm

Re: Commercial suggestions for the distant, well-funded futu

Hopefully, then I can make my mid engined, high-revving, 1000kg, 'sports truck'
;)
<<

nfsutim

Platinum Supporter
Platinum Supporter

Posts: 4

Joined: Wed Sep 07, 2011 11:49 pm

Location: NSW AUSTRALIA

Cars: Santorini Kia Cerato Sli With Genuine Body Kit.

Post Wed Sep 07, 2011 11:53 pm

Re: Commercial suggestions for the distant, well-funded futu

I think a UTE would be good e.g. HSV Maloo or Similar.

Even the Holden Sports Wagon.

Sedans, 4WD

Clubmans e.g. Cartaham.

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 2 guests