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Pleb

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Post Fri May 30, 2014 8:54 am

Re: annex motors

The 'Build ____ WORK IN PROGRESS' writing isn't visible in full screen. But yes, windowed mode is easiest for taking screenshots. Try using the Snipping Tool if nothing else is working.
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iihs

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Post Fri May 30, 2014 9:16 am

Re: annex motors

how to do windowed mode on it? i went into options and all i could find are sound and metric/customary option things
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Pleb

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Post Fri May 30, 2014 9:18 am

Re: annex motors

It's found in the options menu of the Launcher. When you first click on Automation, and it comes up with a screen where you input your email and password, that's the launcher. Click on 'Options' from there, and there should be an option to enable windowed mode, as well as some other tweaks and settings.
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iihs

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Post Fri May 30, 2014 9:25 am

Re: annex motors

mmkay i did it
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Pleb

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Post Fri May 30, 2014 9:28 am

Re: annex motors

So the same thing, but in the model designer, where all the car's stats are displayed. :)
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pantsman

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Post Fri May 30, 2014 9:39 am

Re: annex motors

a 4L inline four? depending on the bore/stroke ratio that thing could buck like a mule!
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iihs

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Post Fri May 30, 2014 9:40 am

Re: annex motors

mmkay,it only has 20.9 HP,it is my first engine that i have produced,so it isnt that good,once i get the alpha though i will be releasing more cars with more horsepower the old engine had 4.0L this one has the total opposite,0.4 L
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Pleb

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Post Fri May 30, 2014 9:44 am

Re: annex motors

In my opinion, that car needs a LOT more horsepower, at least 75 I'd say. What are the main car stats like? (Found when you create a model with the Platform you created, and select gearbox, suspension, tires etc..)
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iihs

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Post Fri May 30, 2014 9:49 am

Re: annex motors

i am trying to make a 85 HP engine that revs out at 8000 but bottem end parts keep breaking,i dont know how to make engine have more horsepower,
it has basic everyting,hard road tires,soft suspension,basic interior and entertainment system,carpets are a 1$ extra

and it has a bunch of other sporty options and such
gearbox: 5S manual double clutch,14/15 inch rims(hopefully we have more rim options in the feuture)
i triedto do test thingy with the track thing but the game keeps crashing
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Pleb

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Post Fri May 30, 2014 9:54 am

Re: annex motors

Give this guide a read. It will help you a lot: http://automationgame.com/download.php? ... 84o2m4j5d4
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iihs

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Post Fri May 30, 2014 10:01 am

Re: annex motors

strange. it says "invalid file"

Image [SARCASIM]
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iihs

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Post Fri May 30, 2014 10:04 am

Re: annex motors

i am currently waiting for my mum to gethome, TIME Y U NO GO FASTER

Image
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pantsman

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Post Fri May 30, 2014 10:07 am

Re: annex motors

I never said there was anything wrong with an lumpy engine :D just in Automation a low smoothness score will hurt some of your stats. I'm assuming that the engine designer takes into account things like stroke length and cylinder configuration when calculating Smoothness.
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Pleb

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Post Fri May 30, 2014 10:08 am

Re: annex motors

Oh, okay then. Click this link: ucp.php?i=199 From there, you can download the Automation Game Manual, and some tutorial engines.
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iihs

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Post Fri May 30, 2014 10:15 am

Re: annex motors

i am only using the demo verson right now,it is asking for a activation key
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