How to build Custom Tracks
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Re: How to build Custom Tracks
Next question. Is there a way to make the car start and run a straight on an angle? I made the track with about a 30 degree angle (it is part of a motor speedway), but changed it to 0 degrees because I couldn't figure out how to set a starting angle.
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Re: How to build Custom Tracks
07CobaltGirl wrote:
Next question. Is there a way to make the car start and run a straight on an angle? I made the track with about a 30 degree angle (it is part of a motor speedway), but changed it to 0 degrees because I couldn't figure out how to set a starting angle.
It's not yet possible.
Turbocharged
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Re: How to build Custom Tracks
Passwrd wrote:OCAdam wrote:I'd be willing to bet somewhere you accidentally didn't type something correctly, but since Notepad won't show code error (while Notepad++ obviously will), you'll have some issues. Even with N++, I had errors due to silly mistakes.
That's actually more likely... I take it back it probably has nothing to do with encoding with BOM, you just have to be very precise and actually end your lines with brackets
it looks like there is indeed a problem with the stock windows editor, i got the same error when i created my first track with it.
i then just copy and pasted the track into n++ and the error was gone.
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Re: How to build Custom Tracks
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Re: How to build Custom Tracks
Turbocharged
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Re: How to build Custom Tracks
when building the nardo oval i found that it works with a curve as well.
can i assume that its safe to use curves as the first piece of track or do you think it may cause any kind of bugs?
furthermore i've also found out we can use decimal fractions for example in the banking.
do you reckon they also safe to use?
thanks for your help!
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Re: How to build Custom Tracks
Decimals for banking, corner radius and angle, straight length, tameness factor and slopes will work, yes.
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Re: How to build Custom Tracks
EDIT: I am an idiot, just looked over how you have it set in the script and realized you already have a fraction set. Starting my work on the Nürburgring now.
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Re: How to build Custom Tracks
I hope you want to make the GP track of the Nürburgring and not the Nordschleife (that one already exists).
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Re: How to build Custom Tracks
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Re: How to build Custom Tracks
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Re: How to build Custom Tracks
Re: How to build Custom Tracks
*edit*
Also, do the distances to the split timers use the 2D length or the 3D length
Queen of Track Building
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Re: How to build Custom Tracks
Reaper392 wrote:how exactly does the rounding the track length to the nearest 0.2m work? Is the rounding applied on the 2D lengths and then the lengths are converted into 3D lengths which take into account their slope, or are the original 2D lengths converted into 3D lengths and then rounded to the nearest 0.2m?
*edit*
Also, do the distances to the split timers use the 2D length or the 3D length
I can't explain the .2m part, but the distances in the track editor use the 3D length. The 2D length is end-to-end regardless of height changes. The 3D length accounts for actual travel distance due to height changes.
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American performance has no compromise!
Company ID: 1969666
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List of 2014 F1 tracks available **19/19 complete** Not all credit goes to me
Request your favorite track here
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