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Diesel Engines

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boyercam

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Turbocharged
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Post Sat Aug 17, 2013 5:22 am

Re: Diesel Engines

Note: Please read the FULL post before commenting.

I appreciate it is hard work, but a reasonable price would be about 5-6$ for just one type of engine, so 5-6$ for an electric DLC pack and 5-6$ for the hybrid and so on...

... I'm just worried that i'll start paying in excess of 45$ (£25) on top of my initial 35$ (£20) preorder, which is 80$ (~£45) :shock:

Now hear me out on this, I know this is very much still WID (Work in development) and this is based on current facts from the FAQ and this thread but to be honest, I find it a bit shocking that i'll end up paying this much Minimum But once again this is based on current facts so it could change in the next year or two.

I do appreciate the developers and what such good work they do and that they need the money, but I just hope you appreciate my concerns as an end user.
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Killrob

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Developer - Lead Beta Tester/Producer/German Efficiency Expert
Developer - Lead Beta Tester/Producer/German Efficiency Expert

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Joined: Fri Mar 11, 2011 1:00 am

Location: Lower Hutt, New Zealand

Cars: I owned a Twingo... totally bad-ass!

Post Sat Aug 17, 2013 8:08 am

Re: Diesel Engines

The features of the full game are what they are, and they have not changed during development. All other engine types are not viable for us to include into Automation 1.0 and we've never said otherwise. When you preordered, you paid for Automation 1.0, not Automation 1.0 plus "all additional content which we may be able to produce after release".

You are definitely not alone in having some resentments towards "evil DLC making games expensive".
Truth is: a) you'll get what you pay for, b) we are not hiding content from you, c) we don't rush anything to sell patches as DLC, d) you don't have to buy any DLC whatsoever, so your game will not in fact cost 80 bucks if you don't want it to.

DLC needs to be and will be priced such that it is viable for us, which means that we need to at least break even plus pocket change. What that price will be remains to be seen, if we can continue at all afterwards.

One could argue that adding free content after the game releases (on top of little things we'll definitely add for free if we can) actually increases the sales. I would argue against that. People who really like diesels or hybrids will probably buy the game regardless, as the game's topic and game mechanics cater to that demographic anyway. So what would we really gain from adding diesels for free, for instance? Apart from unpaid bills? Happy customers? Yes, sure, but if they are not happy with the main game, then diesels probably will not change that.

Of course we do weigh in common concerns like yours into our decisions, but in the end we do not live in happyland, where ponies poop rainbows. (Cats do!)
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pyrlix

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23 Star Beta Tester
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Post Sat Aug 17, 2013 8:10 am

Re: Diesel Engines

Everything said after repeating it the 300time now

Thread Closed.
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<Killrob> you commited a lot of crimes... among others against: 1) international minimum intelligence laws 2) human rights to a brain 3) act against devolution of the human mind
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