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Why not go insane

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1224

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Post Fri Aug 02, 2013 1:00 am

Why not go insane

First design from 1224 concerning their new space program.
Car -5.png
Car -5.png (459.93 KiB) Viewed 6856 times

Car -6.png
Car -6.png (593.39 KiB) Viewed 6856 times

Car -8.png
Car -8.png (522.36 KiB) Viewed 6856 times


There will be more crazy cars uploaded. Probably one with a "real" sunroof ;).

Please don't flood this thread with nonsense/spam.
Last edited by 1224 on Fri Aug 02, 2013 1:03 am, edited 1 time in total.
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Juno8

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Post Fri Aug 02, 2013 1:03 am

Re: Why not go insane

Holy...F**king sh*t :shock:...you sir deserve to be in the Insane Asylum without a doubt!
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DuratecDriver

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Post Fri Aug 02, 2013 1:08 am

Re: Why not go insane

Will it blend?
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BrettTheThreat

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Post Fri Aug 02, 2013 1:14 am

Re: Why not go insane

Damn! I bet that thing could do the Kessel Run in under 10 parsecs!
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Juno8

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Post Fri Aug 02, 2013 1:16 am

Re: Why not go insane

To Quote Star Wars here...

Luke: [on first seeing the Millenium Falcon] What a piece of junk!
Han Solo: She'll make point five past lightspeed. She may not look like much, but she's got it where it counts, kid. I've made a lot of special modifications myself.

I bet this car is even faster than that!
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Weiand: Coming to a rear bumper near you!
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zeussy

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Post Fri Aug 02, 2013 1:38 pm

Re: Why not go insane

Hope you kept backups of the original lua files for the car bodies, otherwise the next patcher is going to fail.
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1224

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Post Sat Aug 03, 2013 12:31 am

Re: Why not go insane

What I did is to copy and rename the folders, so I currently have "six" cars to choose between, the three original plus 1 unlocked version of each. I also "had to" reorganize the file with some line breakers to make it more understandable.

While doing this I also found for the hatch that it has got four more sections that got limitations on it with them all set to zero, and changing the limits did not give me any more options. Will there be more sections on the cars or have you just forgot to remove them from the file?
Last edited by 1224 on Sat Aug 03, 2013 12:38 am, edited 1 time in total.
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Juno8

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Post Sat Aug 03, 2013 12:36 am

Re: Why not go insane

you know what...that car is mental but its funny at the same time :) great work Eric!
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USDMFTW

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Post Sat Aug 03, 2013 11:02 am

Re: Why not go insane

What the hell? lol
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PhillipM

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Post Sat Aug 03, 2013 11:18 am

Re: Why not go insane

lmfao!
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Juno8

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Post Sat Aug 03, 2013 11:20 am

Re: Why not go insane

Space Program...in a car game?!?!?!?!????...what ever next!
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Daffyflyer

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Post Sat Aug 03, 2013 4:42 pm

Re: Why not go insane

1224 wrote: have you just forgot to remove them from the file?


THIS :P
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1224

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Post Sun Aug 04, 2013 7:56 am

Re: Why not go insane

Not so insane this time, just some chrome and "white carbon-fibre"

Car -9.png
Car -9.png (518.46 KiB) Viewed 5912 times

Car -11.png
Car -11.png (637.61 KiB) Viewed 5912 times


Unfortunately don't have the rear view, something happened with the photo taking and I can't revise these platforms.

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