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Total Cost in Sandbox Mode

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DJ HI TEC

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Post Wed Jul 24, 2013 1:11 am

Total Cost in Sandbox Mode

As one might infer from the title, I'm wondering how I can determine the total cost when building engines in sandbox mode. In scenarios, this value is displayed, but in sandbox I can only see the material cost and man hours. I would like to be able able to compare costs across various engines, total cost would make this much easier.
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Killrob

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Developer - Lead Beta Tester/Producer/German Efficiency Expert
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Post Wed Jul 24, 2013 1:39 am

Re: Total Cost in Sandbox Mode

You can determine that cost by waiting for the next patch... where that issue is a non-issue. :)
There will be shown both total cost and manhours, instead of material costs and manhours.
A manhour is either 15 or 20 dollar right now - don't quite recall. You can check that yourself if you do some maths ;)
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DJ HI TEC

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Posts: 12

Joined: Mon Nov 28, 2011 1:52 pm

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Post Wed Jul 24, 2013 2:08 am

Re: Total Cost in Sandbox Mode

Killrob wrote:You can determine that cost by waiting for the next patch... where that issue is a non-issue. :)
There will be shown both total cost and manhours, instead of material costs and manhours.
A manhour is either 15 or 20 dollar right now - don't quite recall. You can check that yourself if you do some maths ;)


Heh, ok, thanks. On a related note, is the emissions figure convertible into a real-life measurement? In my pursuit of realistic production engines, I want to make sure that they meet emission regulations for their year.
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Killrob

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Developer - Lead Beta Tester/Producer/German Efficiency Expert
Developer - Lead Beta Tester/Producer/German Efficiency Expert

Posts: 3711

Joined: Fri Mar 11, 2011 1:00 am

Location: Lower Hutt, New Zealand

Cars: I owned a Twingo... totally bad-ass!

Post Wed Jul 24, 2013 2:31 am

Re: Total Cost in Sandbox Mode

Nah, emissions are arbitrary values. They do not directly correspond to real-life figures, but should be correlated to them, of course.

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