1940-1950 engines
and if you start doubting my thought, read this - http://en.wikipedia.org/wiki/Straight-eight_engine
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The Automation campaign starts in the post-WWII era and ends in 2020. What made you decide to end the game in this decade?
Robert: There are many reasons for that choice. While the pioneering days of the automotive industry probably is the most exciting (but not necessarily the most interesting), it also is the one where lots of weird shit was done that was never seen again thereafter - because it sucked. For example, this early era works just fine if you have a game mechanic that unlocks various finished engines with balanced advantages and disadvantages, but not if you give the player the freedom to design the engines. Why would you ever choose anything else but the best design? That’s only possible if either the game mechanics don’t punish poor design choices, or by giving the player so little information that poor design choices become the norm. Sounds like horribad game design to me in both cases!
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Daffyflyer wrote:but I DO want to add sidevalve engines eventually.
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