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Transverse/Longitudinal Mounting

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Noodle

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Post Sat Jun 09, 2012 7:14 am

Transverse/Longitudinal Mounting

So far the game only seems to support transverse mounting. I know most inline 4's are mounted that way today, but there are a lot of older cars with longitudinally mounted 4's.

Is this a feature that's going to be integrated into upcoming versions?
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Daffyflyer

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Post Sat Jun 09, 2012 1:26 pm

Re: Transverse/Longitudinal Mounting

Yes, for sure, the only reason that you'd only have seen transverse engines so far is that we have only made one chassis type so far and its designed for small hatches with front mounted transverse engines. In the final game you'll be able to mount them front, rear or mid, and face them Transverse or Longitudinal
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autofrank

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Post Wed Aug 29, 2012 4:16 pm

Re: Transverse/Longitudinal Mounting

Transverse-mounted V8 hatchback / compact. heh.
Personally I'd like to see manhours and MTBF return rather than production units and reliability score of 0-100.
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loady740

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Post Fri Aug 31, 2012 4:28 am

Re: Transverse/Longitudinal Mounting

Daffyflyer wrote:Yes, for sure, the only reason that you'd only have seen transverse engines so far is that we have only made one chassis type so far and its designed for small hatches with front mounted transverse engines. In the final game you'll be able to mount them front, rear or mid, and face them Transverse or Longitudinal





so we will be able to have rear engine front wheel drive ? lol
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Killrob

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Post Fri Aug 31, 2012 4:48 am

Re: Transverse/Longitudinal Mounting

We will tie your game-key to a version that can only build rear-engine, FWD cars... :P
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Rockstar04

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Post Fri Aug 31, 2012 12:45 pm

Re: Transverse/Longitudinal Mounting

Actually Wikipedia points out some good points for a RF configuration

...enhanced ride via reduced noise, vibration, and harshness, and in lowered center of gravity providing improved handling, braking and roll characteristics.


But of course its not perfect

main disadvantage is the lack of weight over the drive wheels, particularly under hard acceleration


So it really doesn't seem like a stupid idea to include it as an option at all to me
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T16

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Post Fri Aug 31, 2012 11:01 pm

Re: Transverse/Longitudinal Mounting

You missed an important bit
According to the patent, ..
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Rockstar04

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Post Sat Sep 01, 2012 1:08 pm

Re: Transverse/Longitudinal Mounting

T16 wrote:You missed an important bit
According to the patent, ..


I wouldnt say missed as much as I would say conveniently left that part out :mrgreen:
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Daffyflyer

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Post Sat Sep 01, 2012 1:26 pm

Re: Transverse/Longitudinal Mounting

The good reason to leave it out is that it's uncommon as hell and we've already got enough work on our plate as it is :P

We would be much better to focus on something uncommon but cool and sometimes used, like rotaries
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reptile2001

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Post Tue Sep 04, 2012 7:38 pm

Re: Transverse/Longitudinal Mounting

I would absolutely LOVE to see rotaries in the game at some point.
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stephenl9000

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Post Wed Sep 05, 2012 3:21 am

Re: Transverse/Longitudinal Mounting

MF layouts should also be considered. In an MF layout, the engine is inside the wheelbase but in front of the driver. This drivetrain was used heavily in small French cars and is nice because it allows all the bragging rights of having a mid engined vehicle :D combined with the practicality of a FWD vehicle.
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