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Engine Designer Demo - OFFICIAL BUGS THREAD

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autofrank

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Post Fri May 04, 2012 5:06 pm

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

Sometimes I may stop building an engine and close the builder, but not the program. Then when I change the year and click "new engine" the year is the same as my previous attempt. In the last case I began with Central USA 1950, then stopped, closed the engine builder, and started the engine builder again with Japan 1990. However, each time I do this it says Current Year 1950. Closing and reopening the program does not always fix it.

((Think I found out how to do it. I can change the factory year under the "test" menu))
Personally I'd like to see manhours and MTBF return rather than production units and reliability score of 0-100.
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spike

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Post Mon May 07, 2012 4:13 pm

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

Marcin wrote:Hello

Every time i wont start the game i have an error. My sysem is win 7 64-bit. 4Gb ram, NVIDIA GTX460.
Image
Regards
Marcin


this =*(

there was talk at the start of the thread on how to fix it but it was all computer talk.......
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paulrussell2

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Post Tue May 08, 2012 9:34 am

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

Daffyflyer wrote:Ahh, yes that bug will be caused by it not being able to calculate the rotation of the engine in the stand (twisting under torque load) as its running at too few frames per second, so it is indeed an artifact of a slow PC


I've also just had it happen. It's never happend before and my laptop is running a 2.3ghz procceser and 4gb of ram. Also it's been very slow for me just now.
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Daffyflyer

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Post Tue May 08, 2012 11:27 am

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

^What graphics card are you running? That will be the key thing performance wise
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smoocheese

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Post Tue May 08, 2012 10:42 pm

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

extremely bad performance on mine, Message edited out, reason given on PM /Kubby

can't blame you guys though, my pc is a very rare configuration

around 2-20 fps jumping around

i5 3570k
gtx 460 sli
16gb ram

using lucid virtu for hybrid intel igp+sli configuration combined gpu power

i have added automation to the virtu exe list but still doesn't work
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ratonbox

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Post Thu May 10, 2012 3:51 am

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

smoocheese wrote:extremely bad performance on mine, Message edited out, reason given on PM /Kubby

can't blame you guys though, my pc is a very rare configuration

around 2-20 fps jumping around

i5 3570k
gtx 460 sli
16gb ram

using lucid virtu for hybrid intel igp+sli configuration combined gpu power

i have added automation to the virtu exe list but still doesn't work

Why would you use Lucid Virtu with that configuration? Do you encode videos for a living? Then I'd really recommend buying a better CPU.
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Johny_Sonner

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Post Thu May 17, 2012 8:26 pm

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

Why do mufflers cost 14000000 ours to build that is to long
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T16

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Post Thu May 17, 2012 8:57 pm

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

If you are trying to build high tech year mufflers in 1950 that would be why.
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loady740

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Post Fri May 18, 2012 1:41 pm

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

i was going through the list of engines i have made and decided "aw what the heck lets start over" and as such i deleted all of the engines in that list and closed the sandbox window to play a couple of scenarios...... i played those scenarios for while then quit and went back to the sandbox window and to my surprise the engines that i had deleted were there again so i opened the delete window and noticed that the engines that i previously deleted were showing in the sandbox list but not the delete list.. I pressed the delete button to see if that would fix the problem and after closing the delete window the engines were gone but upon opening the sandbox window again they appear again and will only go away if i repeat the process i did earlier
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treav0r

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Post Thu May 31, 2012 7:30 pm

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

A bug in the engine archive window: the arrows are in the wrong way and bust be switched :geek:
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thereddaikon

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Post Mon Jun 04, 2012 11:32 am

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

In spinning faster I can't equip the car with a catalytic converter no matter what technology year I use. I can't pass the scenario without them. The best I can get emissions down to without it is .3lb
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Daffyflyer

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Post Mon Jun 04, 2012 6:51 pm

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

Yep, known bug, that scenario starts with leaded selected but you can't tell it is, so you need to select and unselect leaded fuel, fix coming with next major patch
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avengingtn

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Post Sun Jun 10, 2012 4:40 pm

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

Game hates being full screen, alt-tabbed, and absolutely despises running smoothly.

I don't get it. 1 TB harddrive, 8 GB RAM, Windows 7, Nvidia 9600 GT, quad core 3.3ghz AMD processor.. It's not ideal, but it runs much more intense games with no hesitation. Automation seems to lag constantly for some reason.

The dyno graph sometimes goes apeshit. The torque curve for instance.. will be huge.. and outside of the graph taking up half my screen. hahah

I will complete a scenario and click on "more scenarios" or whatever when i win the bronze metal (I suck, haha) and it won't show up as complete on the scenario screen meaning I have to redo it.

Just some weird bugs and issues I've come across.
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Daffyflyer

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Post Sun Jun 10, 2012 7:46 pm

Re: Engine Designer Demo - OFFICIAL BUGS THREAD

That should run fine, I wouldn't run the viewport resolution slider at the crazy high setting as a 9600GT probably won't cope. but you should still get a fair few FPS and such. Alt tabbing should be fine too.. Very odd.

Could you maybe take a screenshot of your graphics settings screen, let us know what FPS you're getting, and also send us a DXDIAG.txt? maybe we can work out what's going on there..
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jeremiahmenke

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Post Mon Jun 11, 2012 5:00 am

demo

How much is the demo if you get it
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