
Turbocharged
Posts: 347
Joined: Wed Jan 26, 2011 10:41 am
Location: Birdland
Cars: 1986 Ford F-250 Diesel, 1971 Datsun 240Z, 2002 Saab 9-3 SE
Re: Implementing Car "Looks" to the Tycoon
FordManFromHell wrote:The correlation should be big enough to battle the fact that I can now fit a 10 litre V8 into 70's medium sized 4d family car. If the correlation is not big enough, then the best selling "sports cars" in Automation world are going to look like Ford Taunus, not Jaguar E-Type.
Typical american attitude. Why does everything have to come down to what has the biggest engine?.. There are far more important stats when it comes to sports cars than how big the engine in. The Sportiness stat takes into account alot of different aspects, and a large V8 motor is not a very sporty choice. Infact, I don't see any reason to use a 10L V8 ever unless its for a truck or van and has a super low cam profile just to maximize torque.. Light weight, high revving, small engines will be much sportier than a large V8..
I also expect that by the time the game is released that chassis rigidity will play more of a factor than it currently does. You can't just throw a 10L v8 in a 4 door family car and expect the chassis to handle the torque. It should have a massive penalty to sportiness with such a design unless you strengthen the chassis, which would add even more weight.. Nevermind the penalty for drag, poor handling for weight, etc..
If the developers do as good of a job on the Demographics as they have with the engine designer(and I fully expect they will) there will be a market and a reason for every car body. But There will also be good designs like the 'not a 240Z' with a lightweight high revving motor, or bad ones like the same car with a overly large V8 with far too much power to make use of..
Now what you've mentioned as your idea of a 'sports car' fits more in line with a Muscle car. There is a huge difference, and there will be different markets for these cars..
That said, there is no reason why you can't take the Ham-fisted, Powaaaahh!! focused, engineered with a hammer by Jeremy Clarkson approach to sports car engineering in Automation, I just wouldn't expect to be very successful at it..

As for the whole "looks" thing I think what daffy has planned with the Prestige should work nicely.. Also I imagine that the image of your company will play a fairly large role as well. There are other factors like body material which can make a big difference too. Take the Corvette for example. It is fast, it handles, its got alot of power... But it isn't a very prestigious car; its just a plastic sports car. It will never be a Ferrari, or a Lamborghini, or even a Jaguar. The game should reflect this sort of thing with a combination of your choices in design and the image of your company as a whole. GM cannot possibly ever make a car as prestigious as a Ferrari. They just can't; not possible. This should be reflected in the game... That's why companies have sub brands. That's why Acura, Lexus, Infinity, Cadillac, etc exist.