Hi, new player here. Just downloaded and updated from the launcher (Build 1418) but my game had a lot of trouble launching. It seemed to build the engine then stop while the music plays on and all I could interact with is the error message. I got the following errors over my experience which is documented in segmants below. I didn't grab a screen shot for every single error but everything I did see is here in text form.
Starting with my first installation
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Lua Error:
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[string "--client\start scripts\init.lua..."]:713: attempt to call method 'Setup' (a nil value)
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Retry / Cancel
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& if you hit Retry (seems to say that for most re-tried errors)
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Lua Error:
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Step () failed!:[string "--client\functional\TimelineManager.lua..."]:341: attempt to index global 'ModelDesigner' (a nil value)
You can CTRL+C on this to report it.
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Retry / Cancel
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Re-installing didn't fare much better either. The error described earlier has been replace by:
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Lua Error:
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[string "--client\start scripts\init.lua..."]:679: attempt to index global 'CScenarioSuccess' (a nil value)
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Retry / Cancel
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Another re-install. engine building loading screen reached later phase but did not complete;
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Lua Error:
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[string "--client\start scripts\init.lua..."]:863: attempt to index global 'CScenarioSuccessMulti' (a nil value)
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Retry / Cancel
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Next Re-install seems to go back a phase with the error being:
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Lua Error:
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[string "--client\start scripts\init.lua..."]:691: attempt to index global 'CScenarioHints' (a nil value)
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Retry / Cancel
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Another attempt.
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Lua Error:
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[string "--client\functional\engineWizard.lua..."]:1549: attempt to call method 'new' (a nil value)
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Retry / Cancel
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Game finally started. Bit of an ominous beginning but if all it takes is 4-5 re-installations, then I suppose it's worth a try.