Three updates I think are needed.
Scrolling for menus
Individual quality sliders for bottom end parts
Higher quality slider limit
First off, I believe it's common sense we should be able to scroll down in like the sandbox engines menu with the scroll wheel, I've got well over 100 engines.
Second, I've found many engines to be impossible or unrealistically bad in your game due to lack of the other features, case in point, Chevy L76 and LS7.
Both of those engines are street engines, not race engines or detuned race engines, therefore they should be able to be recreated in the game, however, in the case of the 1964 L76, the valve-train couldn't handle the speeds it can in real life even at max 15 quality in 1975 tech year! Those speeds are 6,700 RPM limit and peek power at 6,200 RPM.
With the 2006 LS7, it's the pistons that can't handle the pace, the LS7 is a 7 litre slightly over-square V8 that revs to 7,000 RPM and has I beam Titanium conrods and Hypereutectic cast pistons, why? I guess so they could run 11:0 compression and still have it meet emissions regulations and since the bottom end quality is for the entire bottom end, the LS7 in game has unrealistically high production units, so please add individual quality sliders for the bottom end just like in interiors.
Also, I experienced the 'steamroller' glitch you claim you fixed for the first time when I played the new stable release and when I add the front-facing air scoop to the bonnet of the Falcon coupe look-alike car it creates a hole in the bonnet on either side.