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B1414+ Bug Reporting Thread

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Maurice82

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Post Sun Aug 10, 2014 2:03 am

Re: Open Beta (B1408+) Bug Reporting Thread

Dragawn wrote:
Maurice82 wrote:Sorry but I don't like the new UI...

It's annoying you can't save your car without placing an engine, especially if the game keeps crashing and engines won't fit (not even a 1.0ltr 4cil ) when using a mid engined car.


The new small MR shells really have nearly no space for longitudinal engines, you have to try the transverse placement, I managed to squeeze in pretty decent stuff that way.


After going some back and forward (don't ask me what I did) and now the problem is gone and a 2.2ltr 4cil fitted easily. In the same car, I did not make changes :roll:
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MViking

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Post Sun Aug 10, 2014 2:36 am

Re: Open Beta (B1408+) Bug Reporting Thread

Thanks to the devs for the update.
Little issues I have run into while playing the car design scenarios.
1) when i go into detailed stats the scenario objectives disappear and don't come back when I go back
2) there seems to be some rounding going on with the limits. i.e. if I require 40 tameness and get a score of 39.8 it says I pass and gives my final score
3) when I choose to increase the tyre size it gets bigger to a point and then jumps to one or two sizes smaller before the button stops changing the sizes
4) when I choose more scenarios option after completing a scenario it fails to exit and simply returns to the current scenario
5) my scores/trophies don't get saved to the scenarios screen
Thanks again having lots of fun with the new stuff
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vmo

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Post Sun Aug 10, 2014 3:14 am

Re: Open Beta (B1408+) Bug Reporting Thread

A few new bugs:
1.) the 1995 MPV not allow any engine in the engine constructor (the car editor, no the engine editor), inclusive lowing the bore and stroke to the minimum and using small components, (i4, i6, v8...), and the MPV reach 0L trunk capacity.

2.) In the car scenerios, the mission of the compact game (the mission that you need a minimum of 150 km/h speed), I can pass the mission in bronze without reaching all objectives.

3.) The car fuel consumption is very unreal (I make a sport car with 1109 hp v8 biturbo with a fuel consumption of 7L /100km, and a fuel efficiency of 22%.
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Xalpen

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Post Sun Aug 10, 2014 4:03 am

Re: Open Beta (B1408+) Bug Reporting Thread

Iv noticed that sometimes its not possible to choose wider tires. Its stuck at certain width, like in case on my screanshot 105mm(235mm and 255mm set as max value in platform). Tried diffrent wheel sizes and it looks like only with 10' wheels im able to use 225 and 225 tires width, for 15' tires its 150 and 150. I dont know if its a bug, but thought i wouldnt hurt to post. Thanks for awesome update. Was worth to wait. :)

Image
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Maurice82

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Seat Arosa 1.4 '01

Post Sun Aug 10, 2014 4:19 am

Re: Open Beta (B1408+) Bug Reporting Thread

Seems more cars have the engine size problem... the 2014 hatchback also doesn't fit a bigger engine then 1.4ltr (4cil)
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mess

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Post Sun Aug 10, 2014 5:08 am

Re: Open Beta (B1408+) Bug Reporting Thread

The new UI bar disappears in Sandbox mode after going from 'choose an engine' to 'platforms' back to 'engines again'. It puts one back to the 1st Trim page with the bottom UI bar gone. Closing the current project and then starting a new one fixes it. Until you do it again and lose another car :S
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Maurice82

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Post Sun Aug 10, 2014 5:18 am

Re: Open Beta (B1408+) Bug Reporting Thread

mess wrote:The new UI bar disappears in Sandbox mode after going from 'choose an engine' to 'platforms' back to 'engines again'. It puts one back to the 1st Trim page with the bottom UI bar gone. Closing the current project and then starting a new one fixes it. Until you do it again and lose another car :S

Also you can't see the UI bar when windowed mode
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Chrj

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Post Sun Aug 10, 2014 5:41 am

Re: Open Beta (B1408+) Bug Reporting Thread

Got this when i clicked the button "New engine" in the engine designer menu:

Lua Error:

tolua++ dbcall failed!: [string "--client\functional\EngineCombustion_Util.l..."]:95: attempt to index field 'BlockConfig' (a nil value)

Clicked OK and the game kept going :P
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Killrob

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Post Sun Aug 10, 2014 5:41 am

Re: Open Beta (B1408+) Bug Reporting Thread

Maurice82 wrote:Also you can't see the UI bar when windowed mode

Are you running a 16:9 resolution as currently required?
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Maurice82

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Post Sun Aug 10, 2014 5:53 am

Re: Open Beta (B1408+) Bug Reporting Thread

Running at 1920x1080 as always.
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mess

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Post Sun Aug 10, 2014 6:10 am

Re: Open Beta (B1408+) Bug Reporting Thread

Maurice82 wrote:Running at 1920x1080 as always.


I'm running windowed 1280x798 and It's fine. I guess it hides behind the windows bar for you?
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Leonardo9613

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Post Sun Aug 10, 2014 6:29 am

Re: Open Beta (B1408+) Bug Reporting Thread

Yes, the window frame uses more than 20 pixels of the screen, so the 36 pixel UI bar gets hidden, to go around that you should decrease your resolution or change to fullscreen.
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ThomasD1962

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Post Sun Aug 10, 2014 8:17 am

Re: Open Beta (B1408+) Bug Reporting Thread

Nice update. worth the wait.
Just one bug from me:
I build an engine and save it with a name I've chosen in stead of the computer-generated name.
Then when I do a test run the name returns to the computer-generated name.
Cheers!
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c00LsPoT

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Post Sun Aug 10, 2014 8:46 am

Re: Open Beta (B1408+) Bug Reporting Thread

I have a lot of .lua bugs. :cry:

create car -> save it -> game does not repond -> restart only works after deleting the .lua file.
create engine -> save -> everything is good until I try to load my engine -> .lua error -> the game crashes

I deleted all (old) .lua files of version 1362 before updating the game. The game worked fine and without any problems in version 1362.
I'm not able to do anything in version 1408. Ok, it's beta. I understand that. But please, fix it in the final update. I like this game.


greetings
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nialloftara

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Post Sun Aug 10, 2014 9:12 am

Re: Open Beta (B1408+) Bug Reporting Thread

c00LsPoT wrote:I'm not able to do anything in version 1408. Ok, it's beta. I understand that. But please, fix it in the final update. I like this game.


greetings


Might help them fix it if you posted the log and keeEngine files also a screen cap of the lua error you get when the game crashed
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