Mon May 05, 2014 11:44 am by autofrank
Specifically cast, hypereutectic cast, and low friction cast. Many modern engines use the latter two and can rev above 6000RPM, but in the game you need a quality setting above 9 to get them to work without issues and that seems unrealistic. It's worse in under square engines, but again many i4s are under square and use such piston types. I'm sorry if this has been raised before, and didn't find it with a piston search. Can we make the limit for these types between 6 and 7 thousand RPM that's half the game limit, at least at a quality below 9?
Also Hypereutectic can also be called AlSi Cast it seems.
Just a note: in another test build of my own car's engine (F23A1) with 86mm x 97mm using hyper cast pistons requires a quality setting of 13 for them to rev to 6300 RPM (the actual redline.) This is for a 2002-built engine. I'm sure the actual car has at least similar cast or even low-friction cast pistons.
In college I took apart a Toyota 2AZ-FE (2.4 litre) engine and was surprised to find a low-friction coating on the pistons. This engine has a red-line limit of 6500RPM and is also under-square (88.5mm x 96mm.)
Personally I'd like to see manhours and MTBF return rather than production units and reliability score of 0-100.