Kubboz wrote:Well, you base a tournament on players being fair and reporting results fairly. I'm sure you could base something less competitive on it.
True, but I know that most of the competitors are regulars on the forums , and are fair, smart, and trustworthy. The ones who aren't are banned.
Der Bayer wrote:If someone wants to modify his engine files, he probably wants to make them better. Better engines will be downloaded more often. More downloads mean more people having the chance to see that the engine is modified, so it will be reported very soon. I think that's a totally self-regulating system.

The smartness... You have a great point, and combined with testers (and hopefully .lua checking scripts), there will not be many modified engines that are not reported.
WizzyThaMan wrote:Exactly. I think when having a rating system and you get an engine rated 1 star by 500 people, it is self explanatory. With comments to go with it, people can say, FAKE engine... Modified. or something like that. We could also say, that if you get reported 3 times for cheating, you will be excluded for uploading for the next month. if again another cheat upload is found, you will be excluded for 6 months. After that totally banned of course

We will make rules later. But its good to get this kind of feedback. Exactly why this is here!

In my opinion,
1 violation= "On AutomationHub, modifying .lua files, and then uploading them is a severe violation of the rules <-- *link word to rules*, and if this happens again, disciplinary action will be taken."
2 violations= Banned, 1 month + super-mean warning.
3 violations= Banned, lifetime.
But it's your call, as you are the one who make the rules final.
Note: Banned means banned from uploading, not from browsing the site, or downloading. If there are forums, I don't know if they should be banned from them as well.
Breno wrote:Because instead of putting each engine to download, users do not share the specifications and each part used? Is better, does not occupy space on the server and each builds his engine. This helps users to better understand the game, and not have how to cheat.
PS: You can by a box for each piece. Piston: Cast, heavy Cast, Forged, etc.. Cam Profile: 50, VLL: Yes or No, and value.
So, you want users not to share the 3-7 meaningful specifications? You want them to share 25ish meaningless settings? It would work something like this. Open Automation, open AutomationHub, switch windows, remember bore, switch windows, write down bore, switch windows, remember stroke, switch windows, write down stroke, switch windows, repeat for every part of the engine... It would be easier to 1) Have a tester get the numbers that have a meaning, such as HP, MTBF, economy, etc... 2) Use a .lua parsing script.
Or do you not want them to upload engines at all, and just put the parts and slider settings? 1. The process above would have to be undertaken by both the uploader, and the person who wanted the engine. 2. .lua save files are relatively small, and can be stored in large numbers.
On an unrelated note, all of this feedback is great for the site, keep it coming!