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Platforms and looks

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vrmcardoso

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Post Mon Feb 24, 2014 6:44 am

Platforms and looks

As the game is right now, it doesn't seem to be possible to make two models out of the same platform that look diferent. (is there?)

But in real life this happens. In fact it is a great way for a multi brand car group to save money. VW uses the same platform for the Polo, the Ibiza etc.

With this in mind, shouldn't the fixtures and body manipulation bit be part of the model wizard instead of the platform one?
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Dareios90

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Post Mon Feb 24, 2014 6:47 am

Re: Platforms and looks

vrmcardoso wrote:As the game is right now, it doesn't seem to be possible to make two models out of the same platform that look diferent. (is there?)

But in real life this happens. In fact it is a great way for a multi brand car group to save money. VW uses the same platform for the Polo, the Ibiza etc.

With this in mind, shouldn't the fixtures and body manipulation bit be part of the model wizard instead of the platform one?


I quote and I agree with you thinking about Fiat Punto, Alfa Romeo Mito, Fiat Qubo ecc.

I prefer to have 1 plaftorm with only the chassis selection and then choose/project the models with different body styles, suspensions, engines etc.
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T16

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Post Mon Feb 24, 2014 6:57 am

Re: Platforms and looks

Automations platforms are quite different from that automotive typical platform (which can be as little as some CAD points so the cars can share some research and subcomponents)

In Automation it's basically the overarching model like BMW 3-series or Ford focus. Then the models come below that with 320i touring or Focus 1.6i 3-door
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Dareios90

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Post Mon Feb 24, 2014 8:04 am

Re: Platforms and looks

T16 wrote:Automations platforms are quite different from that automotive typical platform (which can be as little as some CAD points so the cars can share some research and subcomponents)

In Automation it's basically the overarching model like BMW 3-series or Ford focus. Then the models come below that with 320i touring or Focus 1.6i 3-door


So also in the final release will we have to create 2 different platforms for a Punto-like car and a MiTo-like car?

And then many models for 1.4 I4, 0.9 I2 ecc?

so will the only change for the Car Designer be the introduction of something capable to allow facelifts?
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vrmcardoso

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Post Mon Feb 24, 2014 12:42 pm

Re: Platforms and looks

T16 wrote:Automations platforms are quite different from that automotive typical platform (which can be as little as some CAD points so the cars can share some research and subcomponents)

In Automation it's basically the overarching model like BMW 3-series or Ford focus. Then the models come below that with 320i touring or Focus 1.6i 3-door


Yes, definitely so. But I'm asking if it wouldn't make sense, in terms of gameplay, to change it. My argument being that If sub-brands will exist, doesnt that open chances for better strategies?

I'm sure there is a reason for the game being like it is right now, I'm just asking if this wouldn't be better.
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maffc

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Post Mon Feb 24, 2014 6:21 pm

Re: Platforms and looks

I'm not convinced myself. In basic terms a "real world" platform is essentially the chassis, drive train and suspension options.
You can simply reselect the same ones you used on one of your other models to recreate the "platform" in that sense.
I also think that in the real world the average car buyer would not know / care that their Skoda Fabia uses the same platform as the Polo or Ibiza. It certainly wouldn't give it any more or less 'cred' for it in there eyes.
VW recently ran a campaign based on the concept of "why have something like a golf when you can have a golf", suggesting that any similarities between a golf an other cars are just superficial and you should go for the "real thing".

I reckon it would add complexity to the game both in gameplay and under the covers for no significant benefit (just my tuppence worth)
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NormanVauxhall

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Post Mon Feb 24, 2014 11:56 pm

Re: Platforms and looks

Things will be a little different if there are costs of R&D to make a new platform every time in the tycoon game mode. But, we will see once the Tycoon part will start to take form.
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maffc

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Post Tue Feb 25, 2014 12:08 am

Re: Platforms and looks

Yep, maybe in terms of r&d costs, if your vast sprawling empire has chosen that particular combination before then you get some sort of discount.
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vrmcardoso

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Post Tue Feb 25, 2014 2:16 am

Re: Platforms and looks

That was my point all along.

You basically get a simple choice: Do you sacrifice money to have severall different platforms or do you save money in plaform development and lose some variety.
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Post Tue Feb 25, 2014 12:45 pm

Re: Platforms and looks

There will be a bit more variety of looks available on the same platform in future, we are planning to improve how the platform/model system works a bit
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