Hi everyone! I've been hooked on this game ever since I preordered it, so I thought I might as well make a post.
Name: Stroppy McHorseguy (of course it's an alias!)
Occupation: Medical Doctor
Location: Melbourne, Australia
Interests: Drawing, writing, music, martial arts, le parkour, and of course motorsports
Vehicles Currently Owned: Honda Civic Vti-S MY13
Dream Garage Vehicles: Right now? I haven't the foggiest.
Previous Vehicles of Interest: Mazda Mx-5 B, Madza RX7 FD3S, Lotus Elise, Toyota 86/Subaru BRZ... basically, sporty compact budget models that punch above their weight. On the other end of the scale, I also pay lots of attention to functional and generally extinct prototypes e.g. Mazda Furai (may it Rest In Peace), Jaguar C-X75. I take guilty pleasure in salivating over scary outputs and the pursuit of the power/weight parity (e.g. Hennessy Venom, the upcoming Koenigsegg), and cars that might sooner bite your head off than go around a corner at speed.
How did you find us? I was searching Google for a game where one could build their own cars, including engine, from scratch. As you'd well know, there aren't many!
About: Most of my life and occupation seems to be a world apart from my lifelong tendencies as a closet petrolhead. Furthermore, I drive a (mostly) sensible hatchback (with a lazy sequential shifter), mostly sensibly at that (because petrol is expensive in Australia, damnit!). I don't tune or build my own engines. But my fascination with how things work is an all encompassing thing, and since young, I found the endless pursuit of racing perfection in simulation games to be highly therapeutic.
But I was compelled to look for something that actually paid due attention to the engineering challenges of engine building when, while playing NFS: Shift 2, I 'tuned' a BMW M3 E30 to put out 1432hp to its 1040kg. There, the process of swapping out components and slapping on a turbo was as easy as pressing a button, but the moment I stopped to think about it, a rather discomfiting sensation of my sudden inability to continue suspending disbelief set in (is it even possible to fit a V10 S85 from the M6 into the E30, let alone a whacking big turbo???). It was temporarily staved off by the sheer pants-wetting exhilaration (or as much as can be achieved in a computer game) of careening around the Green Hell in 6 and a half minutes, and flying down Conrod Straight at over 360km/h. But I needed something more substantial.
My interest in the nitty-gritty has clearly prevailed, and combined with my artistic proclivities, like everybody else here I imagine, Automation's premise fulfills that craving. It does indeed have unprecedented depth in that all aspects of design has consequence, and I'm really looking forward to seeing where it all goes from here. Admittedly, since the Tycoon part isn't out yet, I'm just tinkering around to see how fast I can get that race car around the track, and just how much power I can cram under the hood, but then hey, there's always a place for flights of fancy right?
