Game Crashes with D3D ERROR: D3DERR_OUTOFVIDEOMEMORY
Curious thing, ever since updating to the latest patch my game will crash no matter what settings I use when launching the game. I have restarted my machine just in case there was something lingering that meant that memory was failing to be reallocated.
Pre-patch was able to play the game on maxed out settings. Only recent change has been the addition of the STX as no longer utilizing HDMI to amp.
Ive attached the KeeEngineLog.txt and dxdiag for your perusal.
What Ive Done:
- Renamed my AutomationGame folder to AutomationGame.Old
- Restarted Computer
- Tried without SSAO, FXAA and lowest Quality Possible.
- Repaired C++ Run time
- Updated Drivers to latest version
- Checked for Directx updates.