FAQ  •  Login

Sell your company + other stuff

<<

Killrob

User avatar

Developer - Lead Beta Tester/Producer/German Efficiency Expert
Developer - Lead Beta Tester/Producer/German Efficiency Expert

Posts: 3711

Joined: Fri Mar 11, 2011 1:00 am

Location: Lower Hutt, New Zealand

Cars: I owned a Twingo... totally bad-ass!

Post Sat Jan 26, 2013 1:39 am

Re: Sell your company + other stuff

it's an Automation meme for suggestions that are a bit... too far out there ;)

See this for reference:
viewtopic.php?p=14402#p14402
<<

hillybilly

User avatar

Naturally Aspirated

Posts: 54

Joined: Sun Jan 20, 2013 8:36 am

Cars: MB E series 220D

Post Sat Jan 26, 2013 1:44 am

Re: Sell your company + other stuff

I dont get why everyone is saying that its too far out there, this is a business simulation/tycoon also for what i have understanded?
<<

urtz

Turbocharged
Turbocharged

Posts: 45

Joined: Thu Dec 06, 2012 9:03 pm

Location: Spain

Cars: Bmw 320 xD

Post Sat Jan 26, 2013 9:12 am

Re: Sell your company + other stuff

Rob, i don´t understand what do you want to compare with that other suggestion, i think that other is totally innecesary and unrealistic.

It could be more easy and realistic try to implement some of our suggestions in a tycoon game than mount ¨speaker system¨ to the cars.... and, of course, try to drive our cars at RFactor.
Yes, if you are sucesful... At this point i think:
¨Do you want to make a business game? or a driving simulation game?¨

They are totally different games. And sincerely, I prefer a tycoon game, to drive already I have Forza and GT5. And yes, I know it, I have not created those cars, but I think that the result would not be so good either.

But, you are the devs.... you can choose what do you want to make. But I am afraid that you do not give him the importance that deserves to the economic component of the game. :cry:
To create engines and cars is only a part of the game.
<<

Daffyflyer

User avatar

Developer - Lead Artist
Developer - Lead Artist

Posts: 3444

Joined: Wed Apr 14, 2010 8:36 pm

Location: Wellington, New Zealand

Cars: 1993 Mazda Lantis Type R V6 Racecar, 2006 BMW 530i

Post Sat Jan 26, 2013 5:46 pm

Re: Sell your company + other stuff

I would hardly say that we are neglecting the tycoon side of the game, just because we aren't going to simulate the CEO buying a mansion, a feature that has almost nothing to do with running a company or designing cars, provides no interesting game play choices, has no impact on your company as a whole, and provides little reward other than a picture of a house.. I can see no way that implimenting this feature is a good use of our time compared to all the other company management features we want.
3d Artist, Game Designer, Marketing Guy

Follow us on
Twitter - http://twitter.com/AutomationGame
ModDB - http://www.moddb.com/games/automation
Facebook - http://goo.gl/omJzt
Chat http://automationgame.com/irc
<<

Daffyflyer

User avatar

Developer - Lead Artist
Developer - Lead Artist

Posts: 3444

Joined: Wed Apr 14, 2010 8:36 pm

Location: Wellington, New Zealand

Cars: 1993 Mazda Lantis Type R V6 Racecar, 2006 BMW 530i

Post Sat Jan 26, 2013 5:58 pm

Re: Sell your company + other stuff

However I am 99% sure that there will be a stock market, as mergers/stakes/buyouts etc. are a huge part of the car industry. Just not personal funds for the CEO themselves as I really can't think of many examples of times when a CEO's personal money have made any difference to much business wise.

I know you guys want to do crazy things like starting clothing lines and buying yachts, but we're already making a massively complex game as it is, and compared to how much work it is for us to impliment it all, none of these features make a meaningful gameplay impact.

I'm sorry, but we have to focus on the most important part of the game which is corporate business managment, and automotive engineering. If you want to play a general simulation of being a rich person I think you're expecting something different to what we're making.
3d Artist, Game Designer, Marketing Guy

Follow us on
Twitter - http://twitter.com/AutomationGame
ModDB - http://www.moddb.com/games/automation
Facebook - http://goo.gl/omJzt
Chat http://automationgame.com/irc
<<

Killrob

User avatar

Developer - Lead Beta Tester/Producer/German Efficiency Expert
Developer - Lead Beta Tester/Producer/German Efficiency Expert

Posts: 3711

Joined: Fri Mar 11, 2011 1:00 am

Location: Lower Hutt, New Zealand

Cars: I owned a Twingo... totally bad-ass!

Post Sat Jan 26, 2013 6:41 pm

Re: Sell your company + other stuff

Fully agree with Andy here, and yes, buying your CEO a mansion is as irrelevant as "a speaker system".
We're working on a business sim, which has nothing to do with, nor should be confused with "The Sims".
And that is where this thread has gone wrong in our opinion.

I reiterate my statement from before:
If you make a broader game it needs to be shallower as a consequence - and that is something we would not accept for Automation.


There are enough shallow games out on the market. Especially in recent years big publishers have been
pushing towards "broader" games to appeal to a "broader" audience. Hence their games needed to be pretty
shallow in every aspect, diluting gameplay focus and dumbing aspects down so that everyone could enjoy
them quickly without much thought. Then think about all the problems that come with making a broad AND
deep game... it doesn't work out all too well.
<<

FordManFromHell

User avatar

Turbocharged
Turbocharged

Posts: 113

Joined: Sat Aug 18, 2012 4:08 am

Cars: FordManFromHell owns Ford's

Post Sun Jan 27, 2013 12:33 am

Re: Sell your company + other stuff

Useless gimmick
Previous

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 5 guests