To start it off i love the new update its not much, but considering there is only a couple people working on it, it is amazing. The engine room look great, the sounds sound a lot better, the new block material is cool, and the customizable rocker covers ect... oh yah and the i6 obviously. It is all great and i can probably name every little bit from playing it the last couple of days, but im not because i don't want to. so to one of my main points. I have notice a difference in the stats/tests results, everything is a little different, and i like that. It makes it closer to real life engine test results. There is one pert i don't like. The rev's, effect on the bottom end part. What i mean is, i use to be able to make a 9.0 litre, 9000 rev, cross plane V8, but now it cant rev over 7 grand without failing. I have notice the smaller the engine capacity the higher it can rev. i know 9 litre's is extreme, but in real life ,with the right parts, they rev pretty high. up to 9200.
SONNY'S racing engines. look them up. They make engine over 1000ci. yes cubic inches. i dont know how many litres that is, but dang its huge. definitely not street legal though.
well i don''t now what else to say. Great update, and only one problem in my opinion, but i know it with probably be resolved because unlike most games, these producers listen to and comment on peoples input.
