Tue Dec 15, 2015 4:31 am by Echoo0o
Hey guys, really sorry for the silence, (again), but my exams are finally over, which means... Race 2 results! I'll be publishing the next results shortly, and probably expanding upon some of the already published results, (though some of the laps/total times are rather slow compared to the top 5, so unless everyone wants to see those, I'll keep those private). As for how I calculated it, the spreadsheet I used is a lot simpler than I wanted it to be, and thanks to my Automation updating to the beta, some of your cars either no longer work or perform completely different to how they did prior to the update. All races are 12 laps, with lap times varying from the Automation test times through:
1.) A random number added to the time, varying between (0.5 to -0.5) to take into account that there's a human driving the car.
2.) A function of drivability, (to attempt and simulate in a very simple way how the car responds to driver input), is added/subtracted from the lap times: Lt + ((35-x)/100)
Where 'x' is the drivability of the vehicle, Lt is lap time, and 35 is the threshold drivability that I selected as most of the much faster cars had relatively low drivablility compared to the slower cars. In the end it didn't really change the results by too much, but it did somewhat balance the time differences.
I was considering adding fuel economy into the mix, but the update happened and I forgot to turn off my auto-update, which, as mentioned previously, screwed up most of the cars, and aside from that, the material for my exams turned out to be ever so slightly more difficult than what I thought it was, and I ended up scrapping a few other ideas I had to be able to study more.