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Re: 1993 DTM [SUBMISSIONS OPENED until 28th February]

PostPosted: Mon Feb 22, 2016 10:34 pm
by BurningBridges
Are you changing the rules on the fly? I am pretty sure restricting tyres to +10 was not there when I started building.

Also the rules are contradicting each other:

-The body, frame, panels and add-ons (headlighs, wings, air vents...) quality slider MUST BE set to 0. The rest of trim sliders are free to use.
-Max. 300 Tyre Width, 18" rim diameter and 660mm wheel, Slick compound and set the quality slider to +10.

Re: 1993 DTM [SUBMISSIONS OPENED until 28th February]

PostPosted: Mon Feb 22, 2016 10:39 pm
by vmo
BurningBridges wrote:Are you changing the rules on the fly? I am pretty sure restricting tyres to +10 was not there when I started building.

Also the rules are contradicting each other:

-The body, frame, panels and add-ons (headlighs, wings, air vents...) quality slider MUST BE set to 0. The rest of trim sliders are free to use.
-Max. 300 Tyre Width, 18" rim diameter and 660mm wheel, Slick compound and set the quality slider to +10.


I doesnt changed the rules at the fly.

Only the tires slider is restricted because only is available a tyre supplier in the competition.

Re: 1993 DTM [SUBMISSIONS OPENED until 28th February]

PostPosted: Mon Feb 22, 2016 10:42 pm
by AirJordan
Can you please answer previous post as well

Re: 1993 DTM [SUBMISSIONS OPENED until 28th February]

PostPosted: Mon Feb 22, 2016 10:45 pm
by vmo
AirJordan wrote:Can you please answer previous post as well

???

Re: 1993 DTM [SUBMISSIONS OPENED] NEW RULES

PostPosted: Mon Feb 22, 2016 10:47 pm
by AirJordan
AirJordan wrote:Will production cars be scored in any way?
How will the race calculations work? Automation laps times x number of laps?
Will MGP and/or driveability matter?
:)

This

Re: 1993 DTM [SUBMISSIONS OPENED until 28th February]

PostPosted: Mon Feb 22, 2016 10:50 pm
by BurningBridges
Ok, no problem bro. Somehow I had thought that it appeared over the weekend.

P.S. Like Air Resistance Jordan said, what about the previous questions. I asked about setting up aero for fast and slow tracks.

P.P.S. Another one, can we have more than 1 lip/wing? The rules dont explicitly say.

Re: 1993 DTM [SUBMISSIONS OPENED] NEW RULES

PostPosted: Mon Feb 22, 2016 11:04 pm
by vmo
AirJordan wrote:
AirJordan wrote:Will production cars be scored in any way?
How will the race calculations work? Automation laps times x number of laps?
Will MGP and/or driveability matter?
:)

This


Ok. I didn't looked this message.

The production cars will be scored only in this tabs: engine, base cost, top speed, 0-60mph (0-100km/h) and lap time, and the race calculations it works with laps.

The drivability is included in the track calcs. And the MPG, I don't know if in the 1990-1996 the refuel in the DTM it was available.

Re: 1993 DTM [SUBMISSIONS OPENED until 28th February]

PostPosted: Mon Feb 22, 2016 11:06 pm
by vmo
BurningBridges wrote:Ok, no problem bro. Somehow I had thought that it appeared over the weekend.

P.S. Like Air Resistance Jordan said, what about the previous questions. I asked about setting up aero for fast and slow tracks.

P.P.S. Another one, can we have more than 1 lip/wing? The rules dont explicitly say.


You can set up the car before any race. Only I need to sent me the aero and gear values.

And, you can put only a rear wing, and 2 lips: one in the front and one in the rear.

Re: 1993 DTM [SUBMISSIONS OPENED until 28th February]

PostPosted: Fri Feb 26, 2016 12:11 am
by vmo
Only an advise: remember that you can change the body and chassis material in your racecar:

1. Make your street car, with engine, put the rules name format, save, and export them.

2. Go to documents/my games/automation/export (Steam version), or documents/automation/export, and rename the zip, putting this in the final: for example, if the exported folder is called Montes_T30, add in the final the trim name: in this case, Montes_T30-Road (put the -Road suffix). This step is very important to make well the next steps.

3. Modify the saved (NOT EXPORTED) car and engine in the game. Select a new chassis and frame material..., setup all that you think that is convenient, but accomplishing with the rules, rename according with the rules file format, save and export.

4. Change the zip name like as the step 2, but with the suffix -Race instead -Road.

Re: 1993 DTM [SUBMISSIONS OPENED until 28th February]

PostPosted: Mon Feb 29, 2016 6:16 am
by vmo
I will close the submissions in 5 hrs. 10 min. since this message

Re: 1993 DTM [SUBMISSIONS OPENED until 28th February]

PostPosted: Mon Feb 29, 2016 7:18 am
by AirJordan
please update entry list :)

Re: 1993 DTM [SUBMISSIONS OPENED until 28th February]

PostPosted: Mon Feb 29, 2016 7:31 am
by vmo
AirJordan wrote:please update entry list :)


Tomorrow I will post the car names, and revise the submissions.

The non-according rules cars will had 2 days to fix the issues.

Re: 1993 DTM [SUBMISSIONS CLOSED. Revising entries]

PostPosted: Thu Mar 03, 2016 11:56 pm
by vmo
I will start to review the next week.

Re: 1993 DTM [SUBMISSIONS CLOSED. Revising entries]

PostPosted: Fri Mar 04, 2016 1:13 am
by DeusExMackia
Good to hear, good luck!

Re: 1993 DTM [SUBMISSIONS CLOSED. Revising entries]

PostPosted: Wed Mar 09, 2016 11:44 pm
by vmo
Due the open beta, and this changes the market price, the street cars only it will be used to compare with the race car, and not as a street car comparison.