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2005 Best in Class [Review 3/9]

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Lordred

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Post Wed Aug 26, 2015 5:18 am

2005 Best in Class [Review 3/9]

Best in Class Power: Boss Stump Puller
Best in Class Safety/Comfort: Luton DaVive Turbowagon
Best in Class Sportiness: Armada Motors Manta Xtream

Best in class' the key advertising words of all marketing heads, it doesn't matter what the others can do, all that matters is that your car excels over the others in the field(s) you deem important.

The goal here is to create a well rounded vehicle, but the prize is to receive the 'Best in Class' award.

All entries who receive a 'Best in Class' will be reviewed. Any vehicle which does not earn a best in class will only get a snippet.


DA RULES:
Must have a Muffler of some kind.
Must have a Catalytic of some kind.
Medium Compound tires only.
No Negative quality in safety.
Total Cost: 15,000 +/- 2,500
/DA RULES:

MODS: I am running the Steam version, so only use workshop mods. (No VMO mods)

The Class in this case, is the 30,000$ car class, every car submitted will be priced at TC*2 for the sake of this competition.

Best In Class:
Power
Economy
Safety
Affordability (TC*2 + Maintenance)
Comfort
Reliability (Engine + Vehicle + Corrosion Resistance)
Sportiest
Family (Utility + Practicality)
Off-Road
Jack of All Trades (Above MEAN in the most categories.)


You counted it, I signed myself up for 10 reviews this time.


Submission deadline: Sep:12 2015
Last edited by Lordred on Tue Nov 24, 2015 6:30 am, edited 6 times in total.
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ID: 1963886
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Lordred

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Post Wed Aug 26, 2015 5:20 am

Re: 2005 Best in Class: 'X' {Submissions}

Using 2nd post for entries and updates:

MODS: I am running the Steam version, so only use workshop mods. (No VMO mods)


Entries: 19/?
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Last edited by Lordred on Fri Sep 04, 2015 1:42 am, edited 7 times in total.
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ID: 1963886
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strop

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Post Wed Aug 26, 2015 5:35 am

Re: 2005 Best in Class: 'X' {Submissions}

Is there some kind of balancing mechanic at play here, in terms of offsetting the values per class with the cost, or otherwise? I forsee amazingly skewed marketing ploys as entries, no prizes for guessing how I'd build mine :lol:
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Tycondero

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Post Wed Aug 26, 2015 5:40 am

Re: 2005 Best in Class: 'X' {Submissions}

Yes, I would also like some more details. Maybe you should also specify the year = 2005 in the rules?
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Lordred

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Post Wed Aug 26, 2015 5:42 am

Re: 2005 Best in Class: 'X' {Submissions}

strop wrote:Is there some kind of balancing mechanic at play here, in terms of offsetting the values per class with the cost, or otherwise? I forsee amazingly skewed marketing ploys as entries, no prizes for guessing how I'd build mine :lol:


That is the entire point of this competition :lol: marketing ploys.

But I will add a 10 position to the list: The Jack of all trades (Above Mean in the most categories)


Tycondero wrote:Yes, I would also like some more details. Maybe you should also specify the year = 2005 in the rules?


That should be self evident.
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BlastersPewPew

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Post Wed Aug 26, 2015 5:46 am

Re: 2005 Best in Class: 'X' {Submissions}

FYI the next patch (at least the beta version) MIGHT (BIG KEYWORD THERE!!) hit before your challenge runs its course, may want to state something to the fact that only entries from the current pre-patch version are permitted etc.
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Lordred

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Post Wed Aug 26, 2015 5:47 am

Re: 2005 Best in Class: 'X' {Submissions}

I was afraid that might happen, and it has prevented me from hosting a competition thus far, but I decided to just try anyways.
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Leonardo9613

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Post Wed Aug 26, 2015 5:59 am

Re: 2005 Best in Class: 'X' {Submissions}

The next beta patch will take at least two weeks to go into open beta phase, so Lordred will have plenty of time until the release is pushed to everyone.
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xABSOLUTIONx

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Post Wed Aug 26, 2015 7:53 am

Re: 2005 Best in Class: 'X' {Submissions}

what do you send in now?

i'm kinda confused with the new system
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BlastersPewPew

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Post Wed Aug 26, 2015 8:27 am

Re: 2005 Best in Class: 'X' {Submissions}

Anything, just make a car that costs between $17,500 and 12,500. That is it, you can focus on a particular area or go for the best you can do on all areas :)
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xABSOLUTIONx

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Post Wed Aug 26, 2015 8:42 am

Re: 2005 Best in Class: 'X' {Submissions}

let me rephrase that - what files do you send in?
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BlastersPewPew

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Post Wed Aug 26, 2015 8:47 am

Re: 2005 Best in Class: 'X' {Submissions}

Just click the "EXPORT" button and send the folder the game creates.

EDIT: Which should look very similar to this "C:\Users\*yourusername*\Documents\My Games\Automation\Export"
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xABSOLUTIONx

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Post Wed Aug 26, 2015 9:49 am

Re: 2005 Best in Class: 'X' {Submissions}

BlastersPewPew wrote:Just click the "EXPORT" button and send the folder the game creates.

EDIT: Which should look very similar to this "C:\Users\*yourusername*\Documents\My Games\Automation\Export"



thanks a lot!

and wow is it easy now..
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DoctorNarfy

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Post Wed Aug 26, 2015 12:57 pm

Re: 2005 Best in Class: 'X' {Submissions}

No Negative quality on safety is a big punch in the gut, but I'm working on something that I expect should need high safety anyways.
"Wisdom is a circle, what you receive, you must give back." -Vert Wheeler
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BlastersPewPew

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Post Wed Aug 26, 2015 4:10 pm

Re: 2005 Best in Class: 'X' {Submissions}

Personally I like my airbags without shrapnel inside :P
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