BRC 1955 - The Golden Age [Qualifying R5]

BRC - Bavarian Racing Challenge - 1955
What once upon a time was the Bavarian Rallye Challenge has now become the Bavarian RACING Challenge. And with "RACING" I mean "RACING". Direct Competition. Fighting for Position. Epic crashes. Tragic failures. Worn out tyres. Each race a unique story.
After a good start in 1945 we continue in 1955 with updated rules.
Features
Rules and technical specifications
Tracks
Race Weekend Format
Championship Points
How to participate
Trump Cards
Click on picture to get access to trump cards of all participants!

What once upon a time was the Bavarian Rallye Challenge has now become the Bavarian RACING Challenge. And with "RACING" I mean "RACING". Direct Competition. Fighting for Position. Epic crashes. Tragic failures. Worn out tyres. Each race a unique story.
After a good start in 1945 we continue in 1955 with updated rules.
Features
- lap after lap after lap, dynamically calculated acceleration, braking and cornering
- standing start
- real time calculated fuel consumption
- tyre wear based on tyre compound and car settings and stats
- engine failures based on engine reliability
- mechanical failures because of crashing based on chassis reliability
- B.R.O.B.O.T: Bavarian Randomly Organised Behaviour On Track: dynamic, random and rulebased artificial intelligence in the driver's seat (overtaking, holding up others, crashing, errors based on car driveability, good and bad starts...)
- Youtube videos of training, qualifying and race sessions with 2D track view, timing and automated text comments (and, thanks to NormanVauxhall, Pyrlix and Pleb, live commenting on Twitch)
- theoretically unlimited number of participants (practically limited by screen size to fields of 38 cars)
Rules and technical specifications
- 1 car per player only
- Chassis and engine year: 1955
- Power to Weight ratio: 0.20 hp/kg or lower
- max. tyre width: 175 mm
- Tyre quality: 0 or lower
- No wings and lips
- max. total cost: $8,000
- Community Modpack from the Automation forums allowed (plus the non-Sprite body made by trackpaduser)
- Engine reliability (recommended): ~ 30
Tracks
- some Pre-Season Tests (during the Build-phase) for Benchmarking (revisions allowed before first race)
- Automation Test Track
- Brands Hatch Indy
- Monza 1961-1965
- Norisring
- Südschleife
Race Weekend Format
- Training Session (10 laps) for fuel consumption estimation
- Single lap qualifying (the fastest 38 cars qualify for the race)
- Race 1: 30 minutes. Starting fuel estimated based on training results (heavier cars for gas guzzlers at the beginning)
- Race 2: 30 minutes. Reverse grid from Race 1 results. Same starting fuel rule.
Championship Points
- Qualifying: 1st 5p, 2nd 3p, 3rd 1p
- Race points from 1st to 20th: 50, 40, 35, 30, 26, 22, 19, 16, 14, 12, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1
- Lead at least one lap at the finish line: 3p
- only the best 8 out of 10 races of each player count to the championship (2 drop results)
How to participate
- Build a car according to the rules
- Send a PM to me with the 4 .lua files of the car (name the files in-game to "BRC1955-playername-Engines-Families.lua", "BRC1955-playername-Engines-Variants.lua", "BRC1955-playername-Cars-Models.lua" and "BRC1955-playername-Cars-Trims.lua", only edit "playername", the rest should be exactly as I wrote (and case-sensitive)! Please please please do this correctly!). Add the name of your car in the PM (for example BAM 1955 BRC).
- Deadline: June 7, 8 p.m. UTC+2
- Check this thread during the building phase for results of pre-tests to get a feel of the performance of your car.
- Tweak the car if neccessary and send me the new file (only before the first training session of the first race weekend)
- No revisions during the season!
- Questions, problems or suggestions? Feel free to ask!
Trump Cards
Click on picture to get access to trump cards of all participants!
