15-Star Beta Tester
Posts: 1344
Joined: Tue Sep 20, 2011 1:34 am
Location: Karlsruhe, Germany
Cars: Seat Ibiza 6L 1.4
Re: The BRC is dead... [NEW CHALLENGE DISCUSSION]
Packbat wrote:Does the game automatically recognize when the car has enough fuel to complete the race?
Yes, in training sessions the fuel consumption per lap is estimated and so the driver knows when he must pit and how much fuel he must have filled in.
Packbat wrote:If so, can we configure how large a safety margin to take on fuel? (e.g. 10%, 5 kg, 5% + 2 kg...)
Safety margins are automatically calculated depending on the fuel consumption per lap. If the fuel is not enough for 2 more laps, the driver will pit.
Packbat wrote:If not: can we configure the driver to take a particular weight of fuel at a pit stop, rather than refilling to 50 kg? (This way, in a shorter sprint race, the driver could start with a full fuel load and take a faster pit stop because they have less refueling to do.)
Cars will have a maximum fuel amount (tank size) and you can specify how often and when you want to pit. The required fuel is calculated automatically then. If you would need more fuel than fits in the tank the driver will make an unplanned pit stop.
Packbat wrote:Related to the above: in a fuel-only pit stop, is the time spent in the box longer based on how much fuel is needed?
Yes.
Packbat wrote:Can I set up the car to take fuel before the planned pit stop if the driver is already pitting in? One way I could see doing this:
- Set up planned pit stops as pit windows.
- If driver pits during the window for repairs or tyres, driver refuels.
- If driver reaches the end of the window without having already refueled, the driver pits in for fuel.
Yes, if the driver is pitting withing x% race time/laps (can be set by you) before a planned pit stop, the planned pit stop is cancelled.
Packbat wrote:Is there a pit-lane speed limit?
Yes, currently set to 60 kph. The driver almost follows that limit (mostly driving 63), some tweaking is needed.
Packbat wrote:Do different cars have separate boxes?
Yes, randomly calculated at the start of the race/weekend.
Packbat wrote:Now that we have a pit lane, can we have races with a pace lap and a flying start after the pace car pits in?
Should be possible, but I have not tried that out yet.
Packbat wrote:Can we have specified delays at the start - e.g. a 5-second penalty at the start for a car that exceeded the cost limit of the competition?
Possible, but it still is unfair to let a car start which is not built according to the rules. I prefer DQs.