soooo i tried building one.
here it is with it's potential pulled out (see even then it's efficiency is still 20%+
![Smile :)](./images/smilies/icon_e_smile.gif)
)
![Image](http://i.imgur.com/v9Mg1gg.jpg)
so i pulled back a little to meet the limits of the competition. some castrating is done, the result is this
![Image](http://i.imgur.com/peiiWQA.jpg)
better efficiency, higher reliability, slightly lower weight, barely any drop in torque
but then i remember, high production Unit will add up to the end total cost of the car. so i tried to make the LPU-Low Production Unit Version
with almost only a third PU of the original version
![Image](http://i.imgur.com/0ueqEA3.jpg)
it's less efficient, heavier, have quite a bit of torque drop, less reliable.
BUT.
i figured all of those negative could be offset by the money you could put in the body/trim design
BUT there's also a catch. i still haven't updated from version v150707.
i tend to skip a couple version just because my internet speed.
updating=redownloading the entire game. and redownloading the entire game means about 5-6 hours of download time, when my the connection isn't being used for something else. more when it is
im waiting for the open beta to be somewhat more stable(less bugs), before i download.
also, i'm still new. i don't even know how to export the engines/carsis it allowed for someone to represent me in this competition? just so the engine i built could be ported to open beta version, and be submitted?