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BRC 1966 - Gentleman Brobots Club [RACE 6 P&Q]

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iRaptor

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Post Sat Jan 09, 2016 11:09 pm

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

Oh alright, thanks for the people who answered my question :)
Lefatti Automobili : viewtopic.php?f=35&t=4421&start=10
---------------------------------
Lefatti Automobili - Car Company
Scirocco by Lefatti Automobili - Racing Department

More to be announced very soon.
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Riso

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Post Sun Jan 10, 2016 12:32 am

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

Gooles wrote:So I'm running a 2:22.81 running as little camber as possible to preserve tires and a 2:20.16 with camber maxed out, both on the Automation Test Track of course.

I can't decide on what camber to run because I have no idea just how much camber effects tire wear in the simulation.

Image


The 2:22.81 time's alright if we talk about preset -0.9. but you're 35.70$ over, buddy. The technical directors won't be impressed!
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RobtheFiend

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Post Sun Jan 10, 2016 4:26 am

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

strop wrote:I think that will be the dilemma this time around. I'm going to run entirely different cars for either practice. My first one's FR and even with the camber maxed out it isn't nearly as fast around the AT track... but it has higher cornering values and a much better drive:sport ratio. I also decided to run it a bit heavy but that will cost you considerable time on the AT track, as does having more biased weight distributions. I've also a dilemma in trying to figure out whether to use an aluminium or cast engine...


I tried a cast-cast engine variant, to get a higher weight(more power), but the times were almost identical.
The 225/70R12 tires and the 0.25 power/weight ratio limits the usefullness of that extra power. Got nearly 10 km/h extra topspeed.
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iRaptor

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Post Sun Jan 10, 2016 6:26 am

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

People are getting close to the 2.20 barrier and I have yet to get under 2.25.
*lies down*
*try not to cry*
*cries a lot*
Lefatti Automobili : viewtopic.php?f=35&t=4421&start=10
---------------------------------
Lefatti Automobili - Car Company
Scirocco by Lefatti Automobili - Racing Department

More to be announced very soon.
<<

RoyalStig

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Post Sun Jan 10, 2016 7:49 am

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

iRaptor wrote:People are getting close to the 2.20 barrier and I have yet to get under 2.25.
*lies down*
*try not to cry*
*cries a lot*

Don't worry, you're not the only one.
Name of Car Company: Griffin Automotive
Owner of company: RoyalStig
Website: http://griffinautomotive.weebly.com/ (WIP)
Established: 31st October 1962 As Griffin Automotive, 2nd April 1955 as 'Ddraig'.
Company ID: #1962021
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Sillyworld

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Post Sun Jan 10, 2016 7:53 am

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

RoyalStig wrote:
iRaptor wrote:People are getting close to the 2.20 barrier and I have yet to get under 2.25.
*lies down*
*try not to cry*
*cries a lot*

Don't worry, you're not the only one.


I'm bailing of the competition to spare me the shame of ending in 40th place for the same reason :lol:
Besides I don't have the time to work on my car... and even if I have I really don't understand the re-fueling and pit-stop system :oops:
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mer_at

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Post Sun Jan 10, 2016 8:59 am

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

Here's the first Prototype - the M.E. Almdudler

Image

Image

Image
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iRaptor

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Post Sun Jan 10, 2016 9:33 am

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

Sillyworld wrote: and even if I have I really don't understand the re-fueling and pit-stop system :oops:


If you've ever heard about GPRO then I can say the strategy thing is quite similar.

I'm mainly fiddling with 2 entries but I'm not sure whether having to run 12" wheels is a good idea...

At least, if I can get them bloody laptimes a handful seconds faster then I'll be happy :lol:
Lefatti Automobili : viewtopic.php?f=35&t=4421&start=10
---------------------------------
Lefatti Automobili - Car Company
Scirocco by Lefatti Automobili - Racing Department

More to be announced very soon.
<<

UMGaming

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Post Sun Jan 10, 2016 12:20 pm

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

I'm just happy I've broken the 2:22 barrier so I don't end up like I did in the 1945 season
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Der Bayer

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Post Sun Jan 10, 2016 12:59 pm

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

I try to do a test race on the Automation Test Track soon to make you familiar with the pit stop and weather system. So the pre-season test will be a full scale race weekend on the Automation test track.

DoctorNarfy wrote:There is something in windows 10 that prevents me from opening the BroBot file, is anybody else having this issue?
Please try to run it as an Administrator and disable your Anti-Virus software. I'm sorry that I am not a trusted software developer :?

Sorry for the issues with the folders, I'll try to get it working without you manually deleting the folders soon. But I see that most of you can get rid of the problem. Thank you for your efforts.

Packbat wrote:Oh, random suggestion (perhaps for future competitions, because it would require revising the tool): tyre strategy based on current weather conditions in addition to current track conditions.

Basically, you would have two numbers in each row: track humidity at the moment of decision and 'steady-state' track humidity - i.e. track humidity if the present weather conditions continued indefinitely. That way, if the skies open up mid-lap and it goes from 0 to 30 before your pit stop, you don't pit in for intermediates, go out for one lap, and pit in again for wets - you go to wets directly, because the steady-state humidity is 100. And if it's just spitting and the track is consistently at 25 humidity (current and steady-state equal), you might go put on the inters anyway even if it never hits 30, because they'll be faster and the drizzle is sticking around.
That's actually a very good suggestion which highlights one of the issues of the current system: Changing weather conditions are often/sometimes (depending on strategy settings) answered with frequent tyre changes. This will not change in the current season, which was inspired by Batrawer and uses a similar system (just google it). But I will think of a better system for next round. I understand that more intelligence for chosing unplanned pitstops is very important.
But for this challenge we will run with the current system. It is not perfect for setting up a perfect strategy. It will result in pit stops you would not want to make if you were the race engineer. But it will result in very interesting, exciting and surprising changes in race competitiveness depending on weather conditions. The main focus of the BRC is not to be 100% predictable. With the ingame track simulation matching the base BRC calculations you have a very good foundation for your track times and with the pre-season races you will see how your strategies might work out. But I still want to have a bit of uncertainty in the simulation, so that nobody can estimate who will be the champion in the end (but of course one of the good cars should win).

koolkei wrote:so i finally opened the tool and this pops up
brctool.PNG
I really don't know what's going on there... Do you have any other PC you can use to try to run the program? If not, please let me know on what machine you are running. I will get something working for you, even if we have to have a Skype call or whatever. Sorry for the inconvenience. ;)

AirJordan wrote:I have a whole bunch of questions :)

1. This was not answered:
AirJordan wrote:Der Bayer
if this
tyre wear: make pit stop when average tyre wear exceeds specified number ==> at % tyre wear 20

is set up at 20% (as default), does is mean that stop will occur when there is only 20% tyre life left of 80%?

And does tyre degradation leads to slower lap times or more chance to crash? Aaaand also what are damage effects (or maybe better how severe are they)?

:)


2. When I revise my car, do I just resubmit like it would be my first time ;) or is there different procedure?

3. If I just want to change strategy (I will wait for pre season testing and do that later of course) do I again resubmit with brc tool or just PM Der Bayer?

4. How close are we to pre season testing?

PS: I just knocked around half a second off my AT time with same efficiency and less tyre wear :geek: thanks RobtheFiend to remind me that I can increase tyre diameter! :D


1. Only slower lap times so far. But more errors is something for next season's calculations.
2. Just like first time. The difference is that when the season is already running I only copy the Info-file, that means the car remains the same, only the strategy is changed.
3. see above.
4. very close. Pre-season tests are most likely on Sundays. I won't promise that they will happen then though.
Image
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Lordred

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Cars: 1966 Sunbeam Alpine
1997 Ford Crown Victoria

Post Sun Jan 10, 2016 1:33 pm

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

Finishing up tweeks, and I will be running a proper LHE (meaning I will lose) modified production car.

The Race trim LHE Orbital Mk I 2-Door

With Amazing features, such as a Solid Live Axle in the back.

Image
Image
Image
ID: 1963886
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Packbat

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Post Sun Jan 10, 2016 2:29 pm

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

Der Bayer wrote:
Packbat wrote:Oh, random suggestion (perhaps for future competitions, because it would require revising the tool): tyre strategy based on current weather conditions in addition to current track conditions.

Basically, you would have two numbers in each row: track humidity at the moment of decision and 'steady-state' track humidity - i.e. track humidity if the present weather conditions continued indefinitely. That way, if the skies open up mid-lap and it goes from 0 to 30 before your pit stop, you don't pit in for intermediates, go out for one lap, and pit in again for wets - you go to wets directly, because the steady-state humidity is 100. And if it's just spitting and the track is consistently at 25 humidity (current and steady-state equal), you might go put on the inters anyway even if it never hits 30, because they'll be faster and the drizzle is sticking around.
That's actually a very good suggestion which highlights one of the issues of the current system: Changing weather conditions are often/sometimes (depending on strategy settings) answered with frequent tyre changes. This will not change in the current season, which was inspired by Batrawer and uses a similar system (just google it). But I will think of a better system for next round. I understand that more intelligence for chosing unplanned pitstops is very important.
But for this challenge we will run with the current system. It is not perfect for setting up a perfect strategy. It will result in pit stops you would not want to make if you were the race engineer. But it will result in very interesting, exciting and surprising changes in race competitiveness depending on weather conditions. The main focus of the BRC is not to be 100% predictable. With the ingame track simulation matching the base BRC calculations you have a very good foundation for your track times and with the pre-season races you will see how your strategies might work out. But I still want to have a bit of uncertainty in the simulation, so that nobody can estimate who will be the champion in the end (but of course one of the good cars should win).

...oh, "Batracer"? I'll have to look that up - it looks interesting. :D

And no worries - this is a pretty major change and I wasn't expecting it to be on the table for this season. It's still a very interesting strategy game with the current rules; I already decided that I'm willing to leave my driver out on dry tires in the pouring rain just to reduce the number of pit stops, and it sounds like I'll have a chance to see how that plays out in the pre-season testing. Which is awesome.
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koolkei

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Post Sun Jan 10, 2016 5:20 pm

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

Der Bayer wrote:I really don't know what's going on there... Do you have any other PC you can use to try to run the program? If not, please let me know on what machine you are running. I will get something working for you, even if we have to have a Skype call or whatever. Sorry for the inconvenience. ;)


well i tried opening it on my older laptop, seems to run fine.
but i'm also getting that blue screen error everybody else was getting when the trim is picked.

just fyi, the computer/laptop that i was running on was
an AMD A6-3420m with HD6520G
(also has a second dedicated GPU, HD7670m)
with 4gig Ram
running win 7 SP1
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GenJeFT

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Post Sun Jan 10, 2016 6:43 pm

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

I dont know what it is, but my best and fastest cars always seem to have an I6.
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Tycondero

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Post Sun Jan 10, 2016 7:02 pm

Re: BRC 1966 - Gentleman Brobots Club [BUILD]

Der Bayer wrote:
DoctorNarfy wrote:There is something in windows 10 that prevents me from opening the BroBot file, is anybody else having this issue?
Please try to run it as an Administrator and disable your Anti-Virus software. I'm sorry that I am not a trusted software developer :?

Sorry for the issues with the folders, I'll try to get it working without you manually deleting the folders soon. But I see that most of you can get rid of the problem. Thank you for your efforts.

I had issues with the BRC tool crashing, but after deleting all the old car .lua files that I made (which were still in the car folder) I could run it fine. If you use the game for a long time by now and never got rid of the older created stuff, for some reason the tool doesn't work. In my experience any .lua file in your "cars/models" and "cars/trims" folder that did not have a long coding part (for example something like 60bb7d08-0cd1-11e5-830e-d43d7eb064cc or 0db29a0d-6f08-11e5-8321-d43d7eb064cc) is too old to be used and cause my BRC tool to crash in attempting to load newer creations.
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