Re: 90s GT1 car [Not a CLK-GTR] WIP
Posted: Wed Dec 23, 2015 7:34 pm
Thanks for the help thecarlover
I'll test it in game to see if I need to re-do the rear
I'll test it in game to see if I need to re-do the rear
A tycoon game made for people who live and breathe cars.
http://phpbb3.automationgame.com/
strop wrote:Neato! What drag coefficient will you be giving it?
Sillyworld wrote:strop wrote:Neato! What drag coefficient will you be giving it?
Probably 0.26, but I'm not sure yet.
thecarlover wrote:Sillyworld wrote:strop wrote:Neato! What drag coefficient will you be giving it?
Probably 0.26, but I'm not sure yet.
Whatever the real-world drag coefficient is, go lower than that for it. The real world one includes air intakes, wings, door handles, and anything else that adds drag. The McLaren body in game is 0.19 (quite low, real one is somewhere above 0.3), and I made my MurciƩlago have 0.25 (real one is 0.33) and Diablo-ish 0.24 (real is 0.31).
Oskiinus wrote:Looks great Silly! Tell me, do you REALLY want to do a roadster variant? If yes, then I can start planning my late 90s supercar based on unused Le Mans project
vmo wrote:Oskiinus wrote:Looks great Silly! Tell me, do you REALLY want to do a roadster variant? If yes, then I can start planning my late 90s supercar based on unused Le Mans project
Exists only 5 CLK-GTR roadster (from the initial 25 CLK-GTR coupe, 5 of this was converted to roadster):