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Has Anyone Imported Models from Solidworks to Automation?

PostPosted: Sun Sep 20, 2015 5:26 am
by WildKarrde
Hello all. Just wondering if anyone has used Solidworks to mod the game yet? I'd love to import some of my models into game, but haven't seen if it is possible from Solidworks. Thanks!

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Sun Sep 20, 2015 5:44 am
by vmo
This method isn't good, because SolidWorks makes solid models, no poly shapes like 3ds max, and this cause that the model had more polys, making performance issues.

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Sun Sep 20, 2015 8:34 am
by TrackpadUser
I tried importing an STL(polygon model) from CATIA and the results were not very good at all.

It would have taken more time making the imported model nice than making it from scratch in 3DS max.

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Sun Sep 20, 2015 9:34 am
by WildKarrde
Bummer... I have played around with 3D Studio Max a little bit, but don't really like it, lol.

Biggest problem is I just don't have time right now to learn it... and I'm kinda spoiled by solid modeling, lol.

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Sun Sep 20, 2015 11:28 am
by TrackpadUser
Yeah, I am already a pretty decent CATIA user and wanted to do a similar thing to what you want to do.

I just found the time to learn it.

Anyway, IMHO, when it comes to more complicated shapes like what you often find for car bodies, 3DS max is fairly easy to use and learn. Much simpler than surfacic modelling in CATIA for sure :lol:

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Tue Sep 22, 2015 1:51 am
by WildKarrde
Yeah, I made a sweet set of wheels in Catia V5, but the car body that went along with it was a bit mediocre, lol.

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Fri Sep 25, 2015 12:01 am
by Felgen
Which 3Ds Max version did you use? 2009 to 2012 have a lot of bugs; Autodesk's main focus back then was to add more gimmicks you don't really need to every release, but don't bother optimizing or debugging it (blame faulty drivers if anyone calls you out on it). The 2013 Version is good, though, and amazingly stable for such a complex tool.

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Fri Sep 25, 2015 12:47 am
by WildKarrde
Felgen wrote:Which 3Ds Max version did you use? 2009 to 2012 have a lot of bugs; Autodesk's main focus back then was to add more gimmicks you don't really need to every release, but don't bother optimizing or debugging it (blame faulty drivers if anyone calls you out on it). The 2013 Version is good, though, and amazingly stable for such a complex tool.


I don't remember, to be honest. Could have been 2012. Just realized I can get the newest version w/ my student account, so I'll check it out again.

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Fri Sep 25, 2015 4:46 am
by TrackpadUser
Main problem ATM is that you can't get the student version of 2013 anymore.

So you either have to wait for the conversion to UE4, at which point you should be able to use pretty much any 3D modelling software that supports the required stuffs, or go to your favorite torrents site to find a copy of 2013.

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Sat Sep 26, 2015 1:18 am
by WildKarrde
2016 isn't compatibe with the current Automation engine?

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Sat Sep 26, 2015 4:19 am
by vmo
WildKarrde wrote:2016 isn't compatibe with the current Automation engine?


The only 3DS Max supported versions are the 2010, 2011, 2012 and 2013, due the Kajira exporter compatibility.

And all 3ds max versions need to be X86 (32 bits), because the 64 bits (x64) isn't supported, because crashes and you can't export content.

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Sat Sep 26, 2015 4:32 am
by Manche
vmo wrote:
WildKarrde wrote:2016 isn't compatibe with the current Automation engine?


The only 3DS Max supported versions are the 2010, 2011, 2012 and 2013, due the Kajira exporter compatibility.

And all 3ds max versions need to be X86 (32 bits), because the 64 bits (x64) isn't supported, because crashes and you can't export content.


shit.. i may need someone else,s help to export it into the game

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Sat Sep 26, 2015 6:42 am
by accent
TrackpadUser wrote:So you either have to wait for the conversion to UE4, at which point you should be able to use pretty much any 3D modelling software that supports the required stuffs


Oh... in that case expect some cool fixtures from me when the UE4 conversion is done. At least I'll have time to learn 3ds Max, just got a student license and the 64bit 2016 version.

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Sat Sep 26, 2015 6:52 am
by vmo
Manche wrote:
vmo wrote:
WildKarrde wrote:2016 isn't compatibe with the current Automation engine?


The only 3DS Max supported versions are the 2010, 2011, 2012 and 2013, due the Kajira exporter compatibility.

And all 3ds max versions need to be X86 (32 bits), because the 64 bits (x64) isn't supported, because crashes and you can't export content.


shit.. i may need someone else,s help to export it into the game


Look at the Automation Game Youtube channel, in this section: https://www.youtube.com/playlist?list=P ... oLzC8VIl5F

Re: Has Anyone Imported Models from Solidworks to Automation

PostPosted: Sat Sep 26, 2015 12:42 pm
by PMP1337
vmo wrote:And all 3ds max versions need to be X86 (32 bits), because the 64 bits (x64) isn't supported, because crashes and you can't export content.


How is that? Can't someone with a x86 open an x64 file and export it from there? Does it register the files differently when saved on a x64?