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1960's Car Body

PostPosted: Sat Dec 20, 2014 6:52 pm
by BitTwiddler
I have never modeled a car before, however I have modeled a lot of other things before (jet fighters, dragons, tanks, people). So I did this without using any tutorial (because that's funner for me), and eyeballing a picture of a 1964 Rover BRM. Except I left off the turbines obviously.

Anyway, I wanted thoughts and suggestions (aside from reading the tutorials, which I will do probably soonish) before I got too deep into modeling this.

le_mans.jpg
Modeled in Maya 2011
le_mans.jpg (51.63 KiB) Viewed 4267 times

Re: 1960's Car Body

PostPosted: Sun Dec 21, 2014 2:39 am
by Jakgoe
Man, I just love the willingness of the community to make absolutely fantastic car models! Thanks a ton!

Re: 1960's Car Body

PostPosted: Sun Dec 21, 2014 5:11 am
by RevPJ
That looks like it'll be killer!

Re: 1960's Car Body

PostPosted: Sun Dec 21, 2014 5:19 am
by Leonardo9613
It looks good and is a good idea.
However, it could do with a few more polygons, the shape currently looks like GTA 3, not something that would fit in a modern game.

Thanks for doing it! :D

Re: 1960's Car Body

PostPosted: Sun Dec 21, 2014 5:27 am
by np1993
Looking good so far!