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VMO's stuff (LMP1 Released!).

Poll ended at Wed Dec 31, 2014 4:41 am

Which body would you in Automation? (Is to make a body)

Mazda 787B.
3
14%
BMW M4 Coupé (F80).
3
14%
Porsche 911 (993).
7
33%
Nissan GT-R R35.
8
38%
 
Total votes : 21
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maffc

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Post Thu Dec 24, 2015 3:30 am

Re: VMO's stuff (GT-R R35 in development).

It can be done, you need to put them like so
["Rear Wheelarch"],

iirc
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vmo

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Post Thu Dec 24, 2015 3:34 am

Re: VMO's stuff (GT-R R35 in development).

maffc wrote:It can be done, you need to put them like so
["Rear Wheelarch"],

iirc

I had the names like this.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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Kubboz

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Post Thu Dec 24, 2015 4:33 am

Re: VMO's stuff (GT-R R35 in development).

So... I guess something has happened to the uploading process?
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vmo

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Post Thu Dec 24, 2015 4:36 am

Re: VMO's stuff (GT-R R35 in development).

Kubboz wrote:So... I guess something has happened to the uploading process?

Do you received my pm?
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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Kubboz

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Post Thu Dec 24, 2015 4:39 am

Re: VMO's stuff (GT-R R35 in development).

Did not.
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vmo

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Post Thu Dec 24, 2015 4:44 am

Re: VMO's stuff (GT-R R35 in development).

Kubboz wrote:Did not.

Ok. I sent now to you a pm.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
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Kubboz

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Post Thu Dec 24, 2015 5:07 am

Re: VMO's stuff (GT-R R35 in development).

OK, try reexporting the mesh you have. I just did that and it worked.
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vmo

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Post Thu Dec 24, 2015 5:11 am

Re: VMO's stuff (GT-R R35 in development).

Kubboz wrote:OK, try reexporting the mesh you have. I just did that and it worked.

Can you sent me the mesh please?

When i export the mesh with skeletons and bones selected in the export menú, 3ds max crashes.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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vmo

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Post Thu Dec 24, 2015 6:21 am

Re: VMO's stuff (GT-R R35 RELEASED in workshop).

Thanks Kubboz for the exported files!

I uploaded the body into workshop.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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vmo

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Post Thu Dec 24, 2015 6:36 am

Re: VMO's stuff (GT-R R35 RELEASED in workshop).

Due the modified game small 10s sedan coupe is a disaster (textures, design, missing some parts), I decided to cancel, and start a new project (I can made a 3d model in less than 1 day now), and could be a modern luxury SUV or a midsize SUV (and I hate the SUVs), but the most probably is a coupe.


If is possible, please game devs, make a 10s sedan coupe version for both versions: small and long wheelbase.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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ohm1996

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Post Thu Dec 24, 2015 6:51 am

Re: VMO's stuff (GT-R R35 RELEASED in workshop).

Hey VMO, I saw a problem on your not-R35 body: rear fixture placing become invisible (except the badges).
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vmo

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Post Thu Dec 24, 2015 7:19 am

Re: VMO's stuff (GT-R R35 RELEASED in workshop).

ohm1996 wrote:Hey VMO, I saw a problem on your not-R35 body: rear fixture placing become invisible (except the badges).

Thanks!

I detected this issue, but I don't know how can I resolve them.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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thecarlover

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Post Thu Dec 24, 2015 7:24 am

Re: VMO's stuff (GT-R R35 RELEASED in workshop).

Is the UV mapping done properly? Or the materials? The UV mapping for the rear should cover materials 9 (rear panel material) and 12 (rear seam material).
Car showcase thread: viewtopic.php?f=35&t=8227
Mods thread: viewtopic.php?f=38&t=8552

Image
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maffc

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Post Thu Dec 24, 2015 7:51 am

Re: VMO's stuff (GT-R R35 RELEASED in workshop).

You also need to ensure the projection and seam projection materials in the Lua file match their entry in the main materials section, other wise the holes for the fixtures do not get cut in, or worse get cut on the wrong part of the body
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vmo

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Post Thu Dec 24, 2015 7:54 am

Re: VMO's stuff (GT-R R35 RELEASED in workshop).

maffc wrote:You also need to ensure the projection and seam projection materials in the Lua file match their entry in the main materials section, other wise the holes for the fixtures do not get cut in, or worse get cut on the wrong part of the body


This can be the error.

I will correct in the next days.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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