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VMO's stuff (LMP1 Released!).

Poll ended at Wed Dec 31, 2014 4:41 am

Which body would you in Automation? (Is to make a body)

Mazda 787B.
3
14%
BMW M4 Coupé (F80).
3
14%
Porsche 911 (993).
7
33%
Nissan GT-R R35.
8
38%
 
Total votes : 21
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vmo

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Post Fri Nov 20, 2015 1:48 am

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

Here is the beta1.

vmo_sedan_coupe_10s_BETA1.zip
(981.51 KiB) Downloaded 272 times

I changed the bones names, but I doesn't move ingame.

Here is the download. Extract into GameData.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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TofuWarrior

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Post Sun Nov 22, 2015 6:43 am

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

Loving it :D Looking forward to working morphs! I'd suggest the door going back a bit further though. And might I also add that this would be a load of fun with highly adjustable morphs?

EDIT: Made something to celebrate.

Image
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vmo

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Post Sat Dec 19, 2015 12:17 am

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

When the poll finished, I'd say that I doesnt make the GT-R R35 because are difficult.

Ok. Since september, I was making the body in secret, and here a screenshot (only I had problems with the pillars).

I tessellate the model 1 step (and, obviously, I didn't merged with the "raw" mesh) to smooth the body.

gtr.png
gtr.png (185.57 KiB) Viewed 4576 times
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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Oskiinus

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Cars: Not a car, but I own Arkus Classic Junior in black ;)

Post Sat Dec 19, 2015 4:27 am

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

seems legit
CEO of Airborne Automotive, Airborne Motor Group and Co-CEO of it's sub-brands :D
viewtopic.php?f=35&t=5895 - Thread!
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vmo

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Post Sat Dec 19, 2015 6:29 am

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

New capture:

gtr2.png
gtr2.png (230.66 KiB) Viewed 4552 times
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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vmo

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Post Sat Dec 19, 2015 6:30 am

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

About the non-xf coupé body, I had the bones named as the video says, and edited into the bones.LUA, but it doesn't move ingame :(

EDIT: I finished the GT-R r35 body.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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thecarlover

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Post Sat Dec 19, 2015 7:45 am

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

vmo wrote:About the non-xf coupé body, I had the bones named as the video says, and edited into the bones.LUA, but it doesn't move ingame :(


Make sure the values are properly assigned in the .lua file and that the names match the names of the bones in your model. Some of the axis names in there aren't exactly right, so you should try every one of them out to make sure they work properly. As long as you have the skin made like in the tutorial videos, the rest of the work is the values in the .lua.
Car showcase thread: viewtopic.php?f=35&t=8227
Mods thread: viewtopic.php?f=38&t=8552

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vmo

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Post Sun Dec 20, 2015 3:49 am

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

News about the GT-R R35:

gtr3.png
gtr3.png (167.03 KiB) Viewed 4452 times
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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vmo

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Post Sun Dec 20, 2015 4:00 am

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

Ingame:

gtr4.png
gtr4.png (581.66 KiB) Viewed 4449 times
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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cpufreak101

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Post Sun Dec 20, 2015 5:19 am

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

guess there is still some work left to do
Company Id:1945270
Galt Motors, excelence since 1945
(PS, Galt automotive is still Galt motors, i use it interchangably)
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RobtheFiend

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Post Sun Dec 20, 2015 3:16 pm

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

Nice one, now what did i name that 3.8l tt v6 i made.... :twisted:
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squidhead

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Post Sun Dec 20, 2015 4:47 pm

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

Just LS Swap it
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TofuWarrior

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Post Sun Dec 20, 2015 5:08 pm

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

Oh jesus, I want that. More 00s coupes!
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vmo

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Post Mon Dec 21, 2015 10:35 pm

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

How can I center the wheelbase to match ingame?

Because in the game, only one wheel are inside the wheel arch, and other had offset.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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maffc

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Post Mon Dec 21, 2015 10:47 pm

Re: VMO's stuff (UPDATED VERSIONS IN THE INTERIOR PAGES).

Sounds like your model does not quite have the wheelbase you thought it had.
Double check that on the model, you could use the measuring tool for a quick check.
When you amend the wheelbase value in the lua they may still not be aligned, but both wheels should at least be out of alignment by the same amount in the same direction.
Then what I do is nudge my max model along the horizontal axis and re-export till they line up.
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