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Re: how about some "open Source" cars? (explanation in threa

PostPosted: Thu Nov 05, 2015 6:06 pm
by oppositelock
Developed as part of the Gasmean military's Fast Assault and Reconnaissance Tactical Vehicle (FART-V) program, widespread demand soon prompted GSI to build a civilian market version of the Gazelle. Although 97% of buyers were completely baffled by the existence of a transfer case lever, the macho image nonetheless allowed beta males everywhere to fantasize at being Delta Force commandos.

glhs386 - GSI Gazelle.zip
(87.38 KiB) Downloaded 536 times

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Re: how about some "open Source" cars? (explanation in threa

PostPosted: Wed Nov 11, 2015 5:48 pm
by oppositelock
Behold, the least cool mode of transport ever devised by the human mind. The ne plus ultra of vehicular dorkiness. The Walter Mondale of automobiles. Otherwise known as the brown station wagon. Three words that fill children and adults alike with equal parts dread and shame...

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...but wait, what's this? One of GSI's resident mad scientists has yanked the anemic cast iron pushrod lump and replaced it with a monster aluminum "cammer" prototype he found in the basement, thus giving birth to the DragWagon. Backed by a heavy duty five speed from the truck division, police spec suspension, performance tires and a limited slip differential, this humble family hauler could add "haul ass" to it's list of abilities. Sadly, it was never approved for production, and the engineer responsible was thrown in an asylum where he spent the rest of his days making model cars out of boogers.

glhs386 - GSI Pilgrim.zip
(106.27 KiB) Downloaded 536 times

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Re: how about some "open Source" cars? (explanation in threa

PostPosted: Thu Nov 19, 2015 11:43 am
by Razyx
Sorry cpufreak101, I forgot to post the car here.
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Re: how about some "open Source" cars? (explanation in threa

PostPosted: Thu Nov 19, 2015 12:52 pm
by cpufreak101
Razyx wrote:Sorry cpufreak101, I forgot to post the car here.
(hungy)

what mod did you use for the grill, i don't seem to have it

Re: how about some "open Source" cars? (explanation in threa

PostPosted: Thu Nov 19, 2015 8:28 pm
by Razyx
cpufreak101 wrote:what mod did you use for the grill, i don't seem to have it

The grill, by Vmo, is in steam workshop (it's in VMO modpack1 or in this thread).

The vent is Pleb's mod (not in steam atm) and you can find it here.

Re: how about some "open Source" cars? (explanation in threa

PostPosted: Sun Nov 22, 2015 8:50 am
by cpufreak101
while not really a car (just an engine) it's one of the more universal engines i built, fits in a lot of bodies and seems to work good for a lot of things (eco all the way to sport and pony cars) so here, have at it, i'm interested to see what it's put in
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cpufreak101 - VS-124.zip
(74.95 KiB) Downloaded 544 times

Re: how about some "open Source" cars? (explanation in threa

PostPosted: Sun Nov 22, 2015 12:06 pm
by cpufreak101
so for the multi demographic challenge thingy (here: viewtopic.php?f=13&t=8532) i rolled commuter and fun premium in 1999, i got a good starting point but i can't seem to improve it any, so here it is for you guys to take a crack at:
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Re: how about some "open Source" cars? (explanation in threa

PostPosted: Mon Nov 23, 2015 8:20 am
by theh4x0r1337
cpufreak101 wrote:so for the multi demographic challenge thingy (here: viewtopic.php?f=13&t=8532) i rolled commuter and fun premium in 1999, i got a good starting point but i can't seem to improve it any, so here it is for you guys to take a crack at:
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and if you want to go a bit faster. come to us with some $$$ and we will tune it up to
-200+ HP
-removed cat
-awd
-solid brakes
-spoiler

who says family cars have to go slow
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Fun Commuter - sp33d.zip
(94.8 KiB) Downloaded 528 times

Re: how about some "open Source" cars? (explanation in threa

PostPosted: Fri Nov 27, 2015 12:18 pm
by Speedemon
I have made a Hypercar from 1995. It seems okay to me, but I don't think it is at it's full potential. Here it is:
Speedemon Hypercar.zip
(91.54 KiB) Downloaded 568 times

Re: how about some "open Source" cars? (explanation in threa

PostPosted: Fri Nov 27, 2015 2:04 pm
by squidhead
Speedemon wrote:I have made a Hypercar from 1995. It seems okay to me, but I don't think it is at it's full potential. Here it is:
Speedemon Hypercar.zip


Well... that's given me something to look into in mid 90s for a change :D

Re: how about some "open Source" cars? (explanation in threa

PostPosted: Mon Nov 30, 2015 9:06 pm
by UMGaming
I made a car that shouldn't be sporty but well, it is, didn't have time to make a cool design but if you do make a design out of it, please leave the wings and lips alone.

Re: how about some "open Source" cars? (explanation in threa

PostPosted: Mon Nov 30, 2015 11:45 pm
by conan
UMGaming wrote:I made a car that shouldn't be sporty but well, it is, didn't have time to make a cool design but if you do make a design out of it, please leave the wings and lips alone.



I did not make a cool design out of it. But I made a "marketable" vehicle out of it. I even gave it a name!

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Re: how about some "open Source" cars? (explanation in threa

PostPosted: Thu Dec 03, 2015 12:18 pm
by theh4x0r1337
a 2001 v12 coupe
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alpha car.zip
(90.98 KiB) Downloaded 526 times

Re: how about some "open Source" cars? (explanation in threa

PostPosted: Sat Dec 12, 2015 8:37 am
by cpufreak101
well seeing how it's been a long while, might as well post another car, this time the courtner, made in the latest patch and with a V8

Re: how about some "open Source" cars? (explanation in threa

PostPosted: Tue Dec 15, 2015 7:03 am
by squidhead
Communitasia needed some SERIOUS work, let me tell you :D I went in expecting an Escort mk1, and got a Trabant :D
Still, managed to do some things with the engine.
Link to car's presentation