Page 1 of 2

EEA (Endeavour Engineering America)

PostPosted: Thu Sep 10, 2015 7:16 pm
by Matchstick101
I don't have many cars built as of yet but here are just some of the cars that have rolled of the line of EEA.

Please note that as i go along I'll be getting better at building car so the history and background stories of these cars will changed over time.

Image
EEA's first production car that pushed the company into the spotlight.

Image
The Linx P1 was the first pure race car to be built by EEA in 1965. It would later race alone side top auto makers in the 24hr Le Mans

Image
The MMCR1 was a prototype group C built from the ground up by EEA. This car took part in the 1987-1988 World Sportscar Championship.

Image
built along side the MMCR1. The EEAPT1 later replaced the MMCR1 from 1989 onward.

Image
The MV1 was EEA's first step into touring car racing, joining the BTCC in 2015 as one of the newest NGTC.

Image
the Firefly, the newest high end super car from EEA.

Image
The ECO Bug is the first mid range family car from EEA in hopes to boost sales in Europe and Japan.

Image
the Vector is EEA's intro level car coming in at just over $12,000 with 172hp and 41.0mpg

Re: EEA (Endeavour Engineering America)

PostPosted: Fri Sep 11, 2015 5:41 am
by MadamVastra
ECO bug - 32hp & 41mp(?USA)g will be a difficult sell in the European and Japanese markets, especially with a mid-range family car. :( I have an economical 4 cylinder here that you can try out if you want. It will certainly improve the hp without being detrimental to the mpg. In this market you need to have a sub 10seconds 0-60 mph time and an economy of over 40 mp(imp.)g for a petrol engine.
WMC - Economy i4.zip
Economical 4 cylinder. 1.1L - 1.6L, 89-122 hp.
(100.35 KiB) Downloaded 288 times

Your other cars look good though, especially the first one. :)

Re: EEA (Endeavour Engineering America)

PostPosted: Fri Sep 11, 2015 8:49 am
by Matchstick101
MadamVastra wrote:ECO bug - 32hp & 41mp(?USA)g will be a difficult sell in the European and Japanese markets, especially with a mid-range family car. :( I have an economical 4 cylinder here that you can try out if you want. It will certainly improve the hp without being detrimental to the mpg. In this market you need to have a sub 10seconds 0-60 mph time and an economy of over 40 mp(imp.)g for a petrol engine.
WMC - Economy i4.zip

Your other cars look good though, especially the first one. :)



thanks for the engine! but yeah I'm still having problems getting mpg out of the lower end small liter engines.

Re: EEA (Endeavour Engineering America)

PostPosted: Fri Sep 11, 2015 9:30 am
by Matchstick101
ok looking over your engines i have and understanding on how to tune the car for mpg...

Image

inline 1.1L DOHC
103 hp@7600 RPM
0-62 in 9.2
51.2 mpg
price dropped as well so it's in the same range as the Honda Fit and Toyota Yaris. I think thats a good place to be in the subcompact class.

Re: EEA (Endeavour Engineering America)

PostPosted: Fri Sep 11, 2015 10:30 am
by oppositelock
Those costs are still crazy high. Remember that "cost" in this game refers to how much it takes to build it, not what you're selling it to the customer for, which is roughly two to three times that amount. Try backing off the quality sliders.

Re: EEA (Endeavour Engineering America)

PostPosted: Fri Sep 11, 2015 12:57 pm
by Matchstick101
oppositelock wrote:Those costs are still crazy high. Remember that "cost" in this game refers to how much it takes to build it, not what you're selling it to the customer for, which is roughly two to three times that amount. Try backing off the quality sliders.



damn, i was thinking thats what the car sales for...... oh well more tuning

Re: EEA (Endeavour Engineering America)

PostPosted: Sat Sep 12, 2015 3:48 am
by MadamVastra
Yeah, the "Total Cost" refers to how much the materials in the car have cost you and the "Production Units" is an indication of how much effort it costs to manufacture, as in the concept of "man-hours". I've read in the engine-design forum that you should budget for a maximum of around 150 Production Units and $1500 Total Cost for a run-of-the-mill engine.
In the recent "Little Dev Update's" from Killrob he is showing the new Tycoon element of the game and uses TC + 10% as the selling price for his basic family car. As he increases the price to TC + 20% the vehicle is priced out of some market segments. I don't know what the real-world mark-up is on the average car but 20% sounds like a fairly conservative but realistic value to me.

To tune an engine for economy without sacrificing too much power you need to first make sure that you make the most out of the octane in the fuel. Euro Regular is 95 RON and will, all other things being equal, take a higher compression and more advanced timing than 91 RON North American Regular. This increases efficiency and power. The exhaust needs to be tuned correctly also, some form of tubular set-up allows the engine to breathe more easily but will take up more room in the engine bay. Make sure that the diameter of the exhaust is either represented by yellow or the blue that comes next, too large a pipe doesn't help efficiency.

I hope these tips help, using VVL also helps with the economy/power dynamic. :)

Re: EEA (Endeavour Engineering America)

PostPosted: Sat Sep 12, 2015 6:59 am
by nialloftara
For a few cars to poke around at check out my economy line neutrino. I have the whole model line shared if you wanted to get any ideas. http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3684&start=50#p81768

Re: EEA (Endeavour Engineering America)

PostPosted: Sat Sep 12, 2015 9:09 am
by Matchstick101
thanks for the info you guys!!!! i'm going to try getting my eco and price down asap..... so if I understand correctly with the way this works. If I want my car to sale for around 15,000 it should be more around 5000-6000 in total cost?

Re: EEA (Endeavour Engineering America)

PostPosted: Sat Sep 12, 2015 9:47 am
by Matchstick101
so i retooled the ECO Bug and its looking good on cost. if I understand this right, now I can sale the car at or around $15,000 and still make a little more then %50 of the sale. the mpg did take a little hit but its 0-62 is right at 9.9 so its not the slowest thing in the world. feedback is very welcome as im learning a lot from all the info everyone is giving me. :D


Image

Re: EEA (Endeavour Engineering America)

PostPosted: Sat Sep 12, 2015 10:29 pm
by nialloftara
Okay the total cost looks good and the mpg is excellent, but a zero for prestige and a safety score that low isn't going to sell many cars. Work on at least a 30 for safety and at least 10 for prestige.

Re: EEA (Endeavour Engineering America)

PostPosted: Sun Sep 13, 2015 7:17 am
by MadamVastra
0 for prestige may still make a few sales, just think of all those elderly drivers that bought a Daihatsu Wagon-R because it was cheap and reliable! :lol:

Re: EEA (Endeavour Engineering America)

PostPosted: Sun Sep 13, 2015 9:55 am
by nialloftara
And I'm glad they did! Else the tall wagon look might not have taken off and the Toyota Bb that I drive would never have existed.

Re: EEA (Endeavour Engineering America)

PostPosted: Sun Sep 13, 2015 11:58 am
by Matchstick101
oh god...... your saying I made a daewoo...... I"M DDDOOOOOOOOOOOOOMMMMMMMEEEEDDDDDD!!!!

anyways, any tips on getting my prestige up?

Re: EEA (Endeavour Engineering America)

PostPosted: Sun Sep 13, 2015 12:39 pm
by Matchstick101
ok so tooling around with the ECO bug has given me a lot of info on how to drop cost and and so on.

its still in the $15,000 range so im still within the cost goal I set out in the subcompact class.

Image

I also retooled my intro level car to a target selling point of $12,000
Image