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Why not go insane

PostPosted: Fri Aug 02, 2013 1:00 am
by 1224
First design from 1224 concerning their new space program.
Car -5.png
Car -5.png (459.93 KiB) Viewed 6853 times

Car -6.png
Car -6.png (593.39 KiB) Viewed 6853 times

Car -8.png
Car -8.png (522.36 KiB) Viewed 6853 times


There will be more crazy cars uploaded. Probably one with a "real" sunroof ;).

Please don't flood this thread with nonsense/spam.

Re: Why not go insane

PostPosted: Fri Aug 02, 2013 1:03 am
by Juno8
Holy...F**king sh*t :shock:...you sir deserve to be in the Insane Asylum without a doubt!

Re: Why not go insane

PostPosted: Fri Aug 02, 2013 1:08 am
by DuratecDriver
Will it blend?

Re: Why not go insane

PostPosted: Fri Aug 02, 2013 1:14 am
by BrettTheThreat
Damn! I bet that thing could do the Kessel Run in under 10 parsecs!

Re: Why not go insane

PostPosted: Fri Aug 02, 2013 1:16 am
by Juno8
To Quote Star Wars here...

Luke: [on first seeing the Millenium Falcon] What a piece of junk!
Han Solo: She'll make point five past lightspeed. She may not look like much, but she's got it where it counts, kid. I've made a lot of special modifications myself.

I bet this car is even faster than that!

Re: Why not go insane

PostPosted: Fri Aug 02, 2013 1:38 pm
by zeussy
Hope you kept backups of the original lua files for the car bodies, otherwise the next patcher is going to fail.

Re: Why not go insane

PostPosted: Sat Aug 03, 2013 12:31 am
by 1224
What I did is to copy and rename the folders, so I currently have "six" cars to choose between, the three original plus 1 unlocked version of each. I also "had to" reorganize the file with some line breakers to make it more understandable.

While doing this I also found for the hatch that it has got four more sections that got limitations on it with them all set to zero, and changing the limits did not give me any more options. Will there be more sections on the cars or have you just forgot to remove them from the file?

Re: Why not go insane

PostPosted: Sat Aug 03, 2013 12:36 am
by Juno8
you know what...that car is mental but its funny at the same time :) great work Eric!

Re: Why not go insane

PostPosted: Sat Aug 03, 2013 11:02 am
by USDMFTW
What the hell? lol

Re: Why not go insane

PostPosted: Sat Aug 03, 2013 11:18 am
by PhillipM
lmfao!

Re: Why not go insane

PostPosted: Sat Aug 03, 2013 11:20 am
by Juno8
Space Program...in a car game?!?!?!?!????...what ever next!

Re: Why not go insane

PostPosted: Sat Aug 03, 2013 4:42 pm
by Daffyflyer
1224 wrote: have you just forgot to remove them from the file?


THIS :P

Re: Why not go insane

PostPosted: Sun Aug 04, 2013 7:56 am
by 1224
Not so insane this time, just some chrome and "white carbon-fibre"

Car -9.png
Car -9.png (518.46 KiB) Viewed 5909 times

Car -11.png
Car -11.png (637.61 KiB) Viewed 5909 times


Unfortunately don't have the rear view, something happened with the photo taking and I can't revise these platforms.