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Ubiratan Motors

PostPosted: Fri Feb 07, 2014 8:50 pm
by GTMoraes
First prototypes. Tips welcome.
I'm still thinking about leaving the power curve as it is on the turbo models (the N/A ones looks pretty great), or tweak to make it smoother, at the loss of some horsepower.

The name codes follows this pattern:
>1st digit: Type (so far, P for Performance, E for Economy. I'll be changing this when different engines are produced)
>2nd and 3rd digit: Displacement, rounded.
>4th digit: Aspiration (A for N/A, T for Turbo)
>5th digit: How many cylinders
>6th digit: Separator, always H (for Horsepower)
>Following digits: Horsepower, rounded.

They all (but the P50T8H1700S) run on 91 Octane petrol.

Street line:
N/A I4 2.0 - 215HP (Honda K20 base)
E20A4H215
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N/A V8 6.2 (Mercedes M156 base)
P62A8H700
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Sports line:

Turbo I4 2.0 (Honda K20 base)
P20T4H560
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P50T8H1000
Twin-Turbo V8 5.0 (Mercedes M156 base)
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Proto-Havoc line:
Twin Turbo V8 5.0 (Mercedes M156 base)
P50T8H1700S
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Re: Ubiratan Motors

PostPosted: Sat Feb 08, 2014 6:52 am
by nialloftara
Great detail with the engine codes, I'd definitely think about cranking back the power a bit though, the first two are good solid engines, but engine life and economy for the sports line are really low for production engines.

Re: Ubiratan Motors

PostPosted: Sat Feb 08, 2014 9:40 am
by Jakgoe
Engine Codes= :shock: :shock: :shock:. Otherwise, really good motors. Have you considered making car bodies?

Re: Ubiratan Motors

PostPosted: Sun Feb 09, 2014 5:17 am
by Pleb
Nice engines, I think the 1st one is the most realistic, and the P50T8H1700S is just MENTAL! ;)

Re: Ubiratan Motors

PostPosted: Fri Feb 14, 2014 8:13 pm
by GTMoraes
nialloftara wrote:Great detail with the engine codes, I'd definitely think about cranking back the power a bit though, the first two are good solid engines, but engine life and economy for the sports line are really low for production engines.


I made the engine code with base on the Nissan code, with a few tweaks for easy listing on the engine configurator! Bit long, but pretty neat.

Yeah, the fuel consumption is terrible. I can't kinda make turbos powerful enough and with good economy. Most of the time, the power increase doesn't compensate for the increased fuel consumption (not to mention the turbo lag on them).
Idk if I'm modeling it wrong or if the game still has a simple form of turbo.
I'm not sure which percentage is good enough for fuel consumption, so I assume around 20~25 is pretty good. The consumption on the turbo ones is horrendous, and the cost for DFI ones is too high. I'll have to give a more patient shot at it later.

The engine life is a little bit weird, as the engine sandbox has a kW per litre limit, and when the engine surpass this limit, it'll get a MTBF penalty (a dev said that). They mostly get ~70000km MTBF when mounted on the car (given it has enough cooling).



Jakgoe wrote:Engine Codes= :shock: :shock: :shock:. Otherwise, really good motors. Have you considered making car bodies?


I did for a quick test, but they're pretty generic with no interesting features.

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Still got to think about the design, some visual identity and stuff. They're all too modern too, I'll make some classic models later.
(And I cheated on the GT-R and Pantera V8. there are grills overlapping one another, and it counts as a valid, thus increasing the cooling lol)

Re: Ubiratan Motors

PostPosted: Sun Feb 16, 2014 7:28 pm
by SamSheepDoq
The E20A4H215 - Amazing torque curve, but maybe more power? Nice job.

The P62A8H700 - Bro, do you even horsepower? That's an insane amount of power from a 6.2 litre. :D

The P20T4H560 - Wow. That reminds me of Nissan's new 400 horsepower 1.0 or 1.6 litre Inline-3.

The P50T8H1000 - The hell man? You're making my company look bad. I'm joking of course, and that's an awesome 1000 horsepower engine.

The P50T8H1700S - While it's obviously not planned for production in regular ol' cars, it's extremely awesome. Why a 0 Kilometer MTBF?

Re: Ubiratan Motors

PostPosted: Tue Feb 18, 2014 4:57 pm
by GTMoraes
SamSheepDoq wrote:The E20A4H215 - Amazing torque curve, but maybe more power? Nice job.

Thanks! That's the most realistic one infact lol

SamSheepDoq wrote:The P62A8H700 - Bro, do you even horsepower? That's an insane amount of power from a 6.2 litre. :D

Pretty sweet, right? It's my personal favourite!

SamSheepDoq wrote:The P20T4H560 - Wow. That reminds me of Nissan's new 400 horsepower 1.0 or 1.6 litre Inline-3.

You got it! I started trying to make a efficient green engine.. but couldn't, so I just went crazy. Wish I could feel this engine IRL, it would make quite a punch on the chest.

SamSheepDoq wrote:The P50T8H1000 - The hell man? You're making my company look bad. I'm joking of course, and that's an awesome 1000 horsepower engine.

There's another one I like. Mid N/A phase, mid turbo phase. Nice for going from point A to B fuel-efficiently, and for track days! The torque curve is a bit weird, though.

SamSheepDoq wrote:The P50T8H1700S - While it's obviously not planned for production in regular ol' cars, it's extremely awesome. Why a 0 Kilometer MTBF?

Yeah, it's just a showcase. I'll make one of every "Sport" engine in future projects.

And for the MTBF..
"The engine life is a little bit weird, as the engine sandbox has a kW per litre limit, and when the engine surpass this limit, it'll get a MTBF penalty (a dev said that). They mostly get ~70000km MTBF when mounted on the car (given it has enough cooling)."

I don't really know why there's this penalty. They are, but the P50T8H1700S, rated 70000+km. I don't know how much is good enough, but I can't kinda squeeze more km from it.
The P20T4H560 is also 0.0MTBF, but...

P50T8H1700S:
http://imageshack.com/a/img706/3876/8wzm.png

P20T4H560:
http://imageshack.com/a/img19/7562/99jy.png