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Touring Car engine needed!

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RoninGT21

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Post Sun Jun 15, 2014 1:47 pm

Re: Touring Car engine needed!

Ok, I am very thankful for your input. I completely forgot about cooling.
Yes, there has to be a reasonable cooling limit, let's say 450. Man hours wise, you can go as high as you can.
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nialloftara

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Post Sun Jun 15, 2014 3:21 pm

Re: Touring Car engine needed!

Here is my, as promised, pushrod entry. It's tiny, lightweight, and ultra responsive.
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Pushrod power.jpg
Pushrod power.jpg (396.48 KiB) Viewed 4149 times
Chief designer and CEO, Centauri motor works, Centauri Performance Vehicles (CPV)
"Centauri: The Stars Are Within Your Reach."
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RoninGT21

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Post Sun Jun 15, 2014 3:37 pm

Re: Touring Car engine needed!

looks awesome! Send it my way, I'll test it.
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nialloftara

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Post Sun Jun 15, 2014 3:39 pm

Re: Touring Car engine needed!

Check your inbox :)
Chief designer and CEO, Centauri motor works, Centauri Performance Vehicles (CPV)
"Centauri: The Stars Are Within Your Reach."
Centauri engines Centauri cars
CPV engines CPV cars
Company ID: 1943047
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RoninGT21

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Post Sun Jun 15, 2014 4:29 pm

Re: Touring Car engine needed!

Checked! =)
So far I have two submissions for the engine, and they are similar in power. Just to keep the intrigue up a bit, I will not tell who is leading at the moment.
I will keep the competition going for two weeks, hopefully we'll have more than two submissions =)
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RoninGT21

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Post Sun Jun 15, 2014 4:30 pm

Re: Touring Car engine needed!

oldgreg wrote:A good touring car engine is one that gets your touring car around the race track faster than the other guy without breaking any rules. And so, in that spirit, here's the nastiest fire-breather I could put together within the bounds of the rules.

hugepower.PNG

I can't even imagine how many vents would be needed for this engine....
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Dragawn

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Post Sun Jun 15, 2014 7:39 pm

Re: Touring Car engine needed!

If the engine has 30000+ km mtbf with cooling at 450 kj/s does that count too? :lol: Because that's really low for a turbo engine
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RoninGT21

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Post Sun Jun 15, 2014 8:25 pm

Re: Touring Car engine needed!

Thing is, it's a racing engine, and over the course of the season it will not race even a fraction of that.
That's why mtbf is not higher. As for cooling, it turned out to be a good natural limiter to the hp. It should be a decent challenge for most.
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strop

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Post Sun Jun 15, 2014 9:06 pm

Re: Touring Car engine needed!

Okay I'll give this a shot, given the cooling requirement of <450.0kj/s. I'm sending in a high tech race-bred engine, designed for as much power as the cooling allows, with very high revs and lower peak torque (so you don't need an insanely heavy transmission to cope), but of course, a responsiveness that will be difficult to match! This is what I believe a good racing engine does.
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Dragawn

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Post Sun Jun 15, 2014 9:23 pm

Re: Touring Car engine needed!

RoninGT21 wrote:Thing is, it's a racing engine, and over the course of the season it will not race even a fraction of that.
That's why mtbf is not higher. As for cooling, it turned out to be a good natural limiter to the hp. It should be a decent challenge for most.


Well, I think you misunderstood mtbf like most people. MTBF assumes average road use, not being revved again and again to max rpm in race conditions at full power. The engine would last only a fraction compared to when it would be driven as a daily driver. Remember that Automation is mainly simulated for road cars. Especially when parts are stressed they break way more easily in racing. 30000 km mtbf would be like 300 km in racing, on average, meaning it could break sooner or later. A daily life example would be our feet: do your normal walking and daily activities and there's no problem, but if you go on a 10-20 km walk you can get blisters.

I'm not really happy with the cooling limit, but I'll try anyways (mainly due to the fact that I just finished a 475 bhp engine with just 3.2% tameness penalty that still has 40000 mtbf with 450 kjs cooling) Time to make a ridiculously economical race engine with some great tame torque.
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strop

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Post Sun Jun 15, 2014 9:58 pm

Re: Touring Car engine needed!

I agree that Dragawn's interpretation of MTBF and how it should be used here would make for a superior brief, but would also argue that it would be slightly more impractical (but only slightly, insofar as testing the engine in a frame with 450kj/s of ventilation is impractical). Also, I do think that the spirit of touring cars is to have engines with a relatively narrow spec when it comes to output, so that's something I'm willing to swallow.

That said, reliability is something I didn't mention in my initial description of a good race engine but this is a good point (as a certain currently running endurance race goes to show), so I'd encourage MTBF to be a strong criteria for judging. The minimum requirement may be just 30k, but in reality most of the engines considered should have considerably more than that.
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Dragawn

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Post Mon Jun 16, 2014 12:32 am

Re: Touring Car engine needed!

hmm, limited cooling sure is a challenge, since it isn't simply a max horsepower limit .

I already have a high horsepower prototype ready with a tameness boost, but due to it having near 30% economy the responsiveness is poor, although it'd make a great 21st century green racing engine. Second prototype is a more torque-ish variant with 21% economy and a lot more responsiveness, but less tame aswell (so far).
Both have an insane 80000 km MTBF though :lol:
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strop

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Post Mon Jun 16, 2014 1:28 am

Re: Touring Car engine needed!

Dragawn, I'm curious, how exactly do you go about measuring "tameness" of the engine?

The engine I started with had close to 35% economy, but unfortunately the responsiveness was also about 35! On the other extreme, I pushed a responsiveness of about 85 out of the same block... but the economy is now closer to 18% :lol:
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Dragawn

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Post Mon Jun 16, 2014 2:01 am

Re: Touring Car engine needed!

85 responsiveness, well damn that's some aggressive ignition timing :lol:

I suppose you have noticed the engine value in the tameness results. I always tune my engine whilst it sits in an existing model with sufficient cooling, since how tame the engine is can take odd turns. So far with my experimenting it pointed out it's how "predictable" the engine is. A nice steady powergain or drop is easier to use than one with sudden drops, changes, etc. But it's more complicated than that it seems. I've experimented with VVT mixing with normal to get a near perfectly flat torque, but the tameness responded (very) poorly to that, probably due to the cam profile shift or something.

I probably gave out way too much info than I should in order to win this, but here you go.
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strop

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Post Tue Jun 17, 2014 1:45 am

Re: Touring Car engine needed!

The penny just dropped for me :o

Suddenly all your talk about tameness penalty makes sense. It turns out that my best touge-conquering turbo engines had tameness penalties in the realm of 4% (something I completely ignored during the Haruna battles)... whereas an engine even twice as powerful, but also twice as responsive, made the car insanely hard to drive with tameness penalties of up to 70%!!!

I suspect however that this stat is more relevant for windier tracks, and the correlation is not necessarily direct as there are many other factors in play, but I'm getting a much better idea of how it is relevant. I'll have to reconsider whether I should or shouldn't revise my engine for this, because it may turn out that my engine is too responsive for the task. Or I could leave it at that for the consideration of the OP, which would be more sportsmanlike.
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