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Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 2:30 am
by Daffyflyer

Over the past few weeks we've been working on adding Scenarios to the Engine Designer.

These short missions task you with designing or redesigning engines to certain specifications and restrictions, and I must say, even for us they're actually a lot of fun and some of them are quite challenging!

There is also some pretty new UI stuff that I've been working on, and a variety of art updates and gameplay tweaks!


Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 2:36 am
by Punkal
Nice work and I am liking the look, the start scenario button is kinda big but its not to bad (and probably the place holder you were talking about)... I also see a scenario in the list that looks like one I suggested... WOOT its so close I can feel it...

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 2:43 am
by mreinha
Wow, i'm seriously looking forward to this! Too bad I don't have time to be in the beta testing, for this looks really interesting. I'm impressed!

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 4:26 am
by porph
That looks really good and adds an interesting challenge to the original sandbox premise.

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 5:37 am
by serothis
This is like chinese water torture. I need to get my hands on it. Especially now that the scenarios are in. I curious to know which one of my contributions (if any) made the cut. :!: I have my suspicions but gaaaah...I need to know! :twisted:

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 5:38 am
by Monkey_Mitchell
Great Job guys! That looks like an excellent tease until the actual game is released. I'm glad to see some of the scenarios are almost tutorial like to teach you certain engine building skills.

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 6:03 am
by krussel
:D Looking really good guys :D

You make it look a lot easier that i bet it is. ;)

Cant wait till have a go for a silver rating.

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 6:03 am
by LoSboccacc
gimmegimmegimmegimmegimme
:lol: :lol:

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 6:39 am
by gnugfur
Im looking forwards to getting my hands on this. But im a bit worried that it might be too easy for a greasehead like me. Proove me wrong. :D

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 7:17 am
by Kubboz
Well, you can then try to achieve Platinum rank.

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 8:20 am
by Dario
simply awesome :lol:

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 8:49 am
by machalel
so excited! :)

I noticed that when you achieved the bronze rank, it overwrote your previous platinum rank. Is that supposed to happen?

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 8:53 am
by Killrob
Good call machalel, that is definitely a bug and it will be fixed before the demo is released. :)I'll leave the filing of that bug report to you once you join the beta team ;)
Cheers!

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 9:47 am
by Snoman
At 1:05 I noticed that torque was displayed as kw not NM. line two Torque 138.1 kw@3600 RPM ( Torque 138.1 nm@3600rpm) I think this must be a data base error later after the test it was the same way.

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 9:57 am
by Daffyflyer
Hah, well spotted yes, it does display KW there, we've moved all the in game text to an external file so we can translate it more easily, but it has made a few little bugs like that crop up :lol: