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Latest Engine Designer Developments

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zeussy

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Post Tue Jan 24, 2012 12:02 am

Latest Engine Designer Developments

A new video showing off the latest developments within the Engine Designer:


Last edited by zeussy on Tue Jan 24, 2012 12:03 am, edited 1 time in total.
Reason: Edit
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7driv3r7

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Post Tue Jan 24, 2012 1:09 am

Re: Latest Engine Designer Developments

Awesome :D
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Post Tue Jan 24, 2012 1:36 am

Re: Latest Engine Designer Developments

Cool, wasn't expecting mechanical failures. Sounds nice too.
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oxygen

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Post Tue Jan 24, 2012 2:36 am

Re: Latest Engine Designer Developments

Cool! Neither did i expect it to break down. :D

Laughing so hard at the "Unfortunately the engine has umm.. failed, BUT we do have far more power." :D
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fordford

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Post Tue Jan 24, 2012 2:46 am

Re: Latest Engine Designer Developments

Absolutley bloody brilliant work. wow. i didn't expect the breakdown. sounds are nice aswell.
i like the little colour coded cam scale,it will make it much easier i think for people who don't no much about how engines work.(people like me) :lol:
very neat. :D :D :D :D :D :D
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conan

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Post Tue Jan 24, 2012 3:37 am

Re: Latest Engine Designer Developments

Yeah just put at around Yellow, It's the best cam profile setting of them all. ;)
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Alec497

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Post Tue Jan 24, 2012 3:41 am

Re: Latest Engine Designer Developments

Awsome! Can't wait! (I'm tired)
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JVIaarten

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Post Tue Jan 24, 2012 4:38 am

Re: Latest Engine Designer Developments

Awesome, just awesome.
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serothis

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Post Tue Jan 24, 2012 4:41 am

Re: Latest Engine Designer Developments

haha. the exploding engine noise/shaking was a very nice touch.
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Post Tue Jan 24, 2012 5:57 am

Re: Latest Engine Designer Developments

Looks and sounds great! Plus love the colored segments for the cam profile. Sometimes small things have a big effect :)
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serothis

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Post Tue Jan 24, 2012 9:41 am

Re: Latest Engine Designer Developments

So I watched it again and I had a few ideas. I think it would look a little more suspenseful (and more fun, albeit harder) if the engine failure warning came after the animated dyno run. Also it would be really cool if you guys could get the dyno graph to grow as the animation happens.

But these are just little thoughts. Either way what you guys got is looking really good. :D

EDIT: ok I read kubboz response on youtube to the growing graph. I still think it would be a cool feature and probably could just add a function to skip to the complete graph when you click the go button again. :P
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Post Tue Jan 24, 2012 11:10 am

Re: Latest Engine Designer Developments

serothis wrote:So I watched it again and I had a few ideas. I think it would look a little more suspenseful (and more fun, albeit harder) if the engine failure warning came after the animated dyno run. Also it would be really cool if you guys could get the dyno graph to grow as the animation happens.

But these are just little thoughts. Either way what you guys got is looking really good. :D

EDIT: ok I read kubboz response on youtube to the growing graph. I still think it would be a cool feature and probably could just add a function to skip to the complete graph when you click the go button again. :P




I like the idea of seeing it grow but then being able to skip it, depends on how hard it is for Zeussy to impliment, but I agree that the suspense of not knowing how could could be cool, as long as you have the option to skip it if in a hurry. (which could also skip the animation and sounds, incase you were tired of listening to the same damned engine run up 20 times :P)
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Post Tue Jan 24, 2012 1:18 pm

Re: Latest Engine Designer Developments

I just love all the little details that have been added :D .. Like information on how much power the exhaust can handle, the colour coded cam profile, and of course, the Engine failure. The sound is great too, I really like the sound of the engine failing.

So how did you guys record a sound for that anyways?.. buy the cheapest running car you could and run it without oil?

@serothis

I think those are great ideas.

But about what kubby said, I can't seem to skip the engine test as it is, so I have to wait for the test to finish to run it again anyways.. I would just suggest a skip button for the test; It should be easy enough todo..
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sincalp2

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Post Tue Jan 24, 2012 1:29 pm

Re: Latest Engine Designer Developments

Hercules, Hercules, Hercules! That is excellent! I will be locking myself away for days when this is released! :D
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Monkey_Mitchell

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Post Tue Jan 24, 2012 1:45 pm

Re: Latest Engine Designer Developments

Love it, the sound, the interface, the engine failure. Its fantastic!
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