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Engine Designer Video

PostPosted: Wed Oct 27, 2010 12:22 am
by zeussy

A new Engine Designer video for your perusal, or watch on youtube in HD:



Re: Engine Designer Video

PostPosted: Wed Oct 27, 2010 1:30 am
by Dasspeil
Looking really good guys! Cant wait to see some vids with a V8!!

Re: Engine Designer Video

PostPosted: Wed Oct 27, 2010 1:55 am
by Kubboz
Looks great! This DEFINITELY will be a perfert game

Re: Engine Designer Video

PostPosted: Wed Oct 27, 2010 2:08 am
by fordford
looking brilliant.

Re: Engine Designer Video

PostPosted: Wed Oct 27, 2010 2:42 am
by ChristianHA
Amazing!

Re: Engine Designer Video

PostPosted: Wed Dec 08, 2010 10:19 am
by krazykarl
looks great! are you guys planning to show all the ratings of horsepower or just in watts?

Re: Engine Designer Video

PostPosted: Wed Dec 08, 2010 10:26 am
by zeussy
we will have support for all the common measurements

Re: Engine Designer Video

PostPosted: Sun Dec 12, 2010 4:54 pm
by JonoGTi
hopfully well get enough innovation to eventually get power rated in plbs of thrust lol

Re: Engine Designer Video

PostPosted: Tue Dec 14, 2010 3:39 pm
by JeffreyCor
I was wondering something simmiler about the fuel economy listing. Be easier if it has MPG also but if I have to make up a conversion table I'd do it, the game looks that good! :D

Re: Engine Designer Video

PostPosted: Thu Dec 16, 2010 9:13 am
by Kubboz
Actually, fuel consumption unit conversion is a bit more difficult to do, because car fuel consumption depends on many variables, and many of these variables (like mass of the car) can be accessed only after designing the whole car. So, you won't get fuel consumption in MPG or liters per 100 kilometers in engine designer. The only exception is when these variables will be assumed. (So, for example, fuel consumption would be shown for the 1500 kg car and for constant 50 MPH car speed on the lowest gear possible)

Re: Engine Designer Video

PostPosted: Thu Dec 16, 2010 4:32 pm
by JeffreyCor
I was thinking more on stats for the completed car, in line with the discription bit on ModDB about economic cars being more in demand during the oil crises. My mind was getting a bit ahead of the current status :)

Re: Engine Designer Video

PostPosted: Sat Jan 01, 2011 11:31 pm
by Daffyflyer
Kubboz wrote:Actually, fuel consumption unit conversion is a bit more difficult to do, because car fuel consumption depends on many variables, and many of these variables (like mass of the car) can be accessed only after designing the whole car. So, you won't get fuel consumption in MPG or liters per 100 kilometers in engine designer. The only exception is when these variables will be assumed. (So, for example, fuel consumption would be shown for the 1500 kg car and for constant 50 MPH car speed on the lowest gear possible)




I was going to write a post explaining how it would work, but.... that :D


And Yes, you'll get MPG or LT/100km for a finished car

Re: Engine Designer Video

PostPosted: Sun Jan 02, 2011 12:42 am
by zeussy
The engine designer does have a measure of economy, it is measured like generators, or other constant use engines, in fuel used per kilowatt hour created.

This will then get used with the weight and rough aerodynamics of a car. In the engine designer we will have some "tool tip" or something similar to give you an idea of what the liter per kilowatt hour equates into mpg per average sedan and hatch etc.

Re: Engine Designer Video

PostPosted: Thu Feb 10, 2011 4:30 am
by Deus ex Machina
ALL the commen measurements?

i mean with HP there are different values for the same engine, all depeding on where u take the reading, like brake HP, which is what effectivly arrives at the wheel.

Re: Engine Designer Video

PostPosted: Thu Feb 10, 2011 4:53 pm
by zeussy
like brake HP, which is what effectivly arrives at the wheel.


Well, in the Engine Designer, there is no attached car.
You design the engine first, so there is only crank horsepower.

We probably are not going to model the changes of how horsepower has been measured over the years.