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Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 8:54 pm
by machalel
moving text to an external file? ingenious! :P

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Mon Mar 05, 2012 10:26 pm
by nortala
Daffyflyer wrote:Hah, well spotted yes, it does display KW there, we've moved all the in game text to an external file so we can translate it more easily, but it has made a few little bugs like that crop up :lol:

Fixed already :P (was a copy/paste fail by me :oops: )

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 6:58 am
by serothis
nortala wrote:
Daffyflyer wrote:Hah, well spotted yes, it does display KW there, we've moved all the in game text to an external file so we can translate it more easily, but it has made a few little bugs like that crop up :lol:

Fixed already :P (was a copy/paste fail by me :oops: )



copy/pasting code? tsk tsk tsk functions are your friend...unless it's main. he's just a jerk :lol: I should clarify. A guy I work with gets all over my ass for not using more functions. He's not a very good programmer but ever since he read the clean code book he's had a holier-than-thou attitude with programming...suffice to say the rest of us screw with him all the time. :mrgreen:

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 7:20 am
by Azurael
External language files, not code. I'm pretty sure they know what they're doing :D

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 7:31 am
by Killrob
Exactly :) it's just all strings that got externalized... this will make possible a community based localization project too!

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 10:32 am
by zeussy
Was just a copy and paste mistake into a giant spreadsheet containing all of the text used in the game. I thought it was fixed before I made the video, but I mustn't of done an SVN Update to get the fix from Nortala.

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 11:11 am
by serothis
:roll: you and your fancy explanations. I bet it was just a forgotten printf....that some how ended up printing in game and not a terminal...:mrgreen:

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 12:32 pm
by Snoman
its just a typo. Like you never make a mistake.

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 1:22 pm
by Daffyflyer
Don't worry, i'll make sure to beat Zeussy with a stick for his mistake :D

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 1:24 pm
by PhillipM
Don't let him have any pizza as punishment.

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 2:42 pm
by agentorange240
Man I can't follow this game enough. The fact that you guys are so open with the development and what not is cool and definitely a refreshing change of pace. I've already convinced my roommate to pre-order it along with me so that's at least two fans/customers you guys have over here in the states.

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 4:41 pm
by zeussy
There is no point in not being open, we don't have anything to hide. Being honest and open is how to build trust, and we need that trust being non-proven developers with no previous titles.

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 6:11 pm
by Killrob
And with that, Zeussy hits the nail on its head. Without building a solid core fanbase through trust, a project like this is dead in its shoes.

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 7:20 pm
by gnugfur
Or, you could hype the game like nothing has even been hyped before. Screenshot alot of stuff thats never going to be included into the game, neglect testing and release it for 50-60 euroes.

Im sorry, i was thinking about Firefly and stronghold 3.

Playing Automation is going to be like when you lost your virginity. Only every time you play it.

Re: Engine Designer Update - Scenarios and New Menus

PostPosted: Tue Mar 06, 2012 11:32 pm
by Daffyflyer
gnugfur wrote:Playing Automation is going to be like when you lost your virginity. Only every time you play it.



You'll be excited to start it up but it'll crash to desktop after 30 seconds leaving you disappointed? :lol: