Lua Error when loading cars
Well - massive fuckup happened.
First time i did have 1 Car Model, 2 Car Trims, 1 Engine Model, 2 Engine Variants. And then i decided to change the Car Model to a different Car.
As i expected, everything was fucked up then. In some tabs the old car reappeared. After pressing "reset the visual blahblah to match the model template blah" it was even more broken. It displayed the old AND the new car ....
If that doesnt work, dont implement it.
![Wink ;)](./images/smilies/icon_e_wink.gif)
Then i completely removed my whole Automation Folder to start with a clean install.
I did make 1CModel, 3CTrim, 1EModel, 3 ETrims. There was no problem whatsoever, i could switch between the CarTrims and everything worked fine.
Until i wanted to open any of those cars again ......
Fancy LUA Error appeared.
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Lua Error:
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tolua++ dbcall failed!: [string "--SANDBOX_DATA\CCarCalculator_IO.lua..."]:518: attempt to index field 'Body' (a nil value)
You can CTRL+C on this to report it.
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OK
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This utterly complex and completely broken Saving System did cost me more time, than all other Automation Bugs combined in the last 2,5 years!