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Crashing at testing

PostPosted: Thu May 16, 2013 12:46 pm
by Camarofan
So, after deleting the folder in "My Documents" and a fresh installation, i got the crashing at the aspiration tab, but i can't seem to test my motor, deleted the folder in "My Documents" repeatable, and changed permissions, it didn't work, i'm lucky to test a motor once, let alone rebuild it/tune it and try again

Any ideas as to why it'd do this?

Edit-
My units are:
MPH
MPG(US)
PSI
HP
CI
AKI
Foot-Pounds
Inches/Feet

Re: Crashing at testing

PostPosted: Thu May 16, 2013 1:15 pm
by Daffyflyer
Does it give an error message when it does crash?

Re: Crashing at testing

PostPosted: Thu May 16, 2013 2:41 pm
by Camarofan
The normal 'Automation has stopped working' that Windows 7 puts out, want me to upload my log file?

Re: Crashing at testing

PostPosted: Thu May 16, 2013 6:04 pm
by Daffyflyer
Yup, that'd be good, also a DXDIAG file (Like this - https://help.ea.com/article/how-to-gath ... nformation)

Re: Crashing at testing

PostPosted: Fri May 17, 2013 6:11 am
by Camarofan
Included both log files in My Documents, in case you needed them

Edit-
Now, after a virus scan, running CC-Cleaner and some disk check, it works, guess

Re: Crashing at testing

PostPosted: Fri May 17, 2013 6:43 pm
by zeussy
Hi Camarofan,

Have you managed to get it working then? Looking at the logs, it looks like the graphics driver was crashing when testing. Did this happen as soon as you pressed test, or if you pressed the test button a second time to skip?

Cheers,

Re: Crashing at testing

PostPosted: Fri May 17, 2013 11:31 pm
by Camarofan
I did, atleast so far it's working great!, as for the crashing, I would enter testing, hit 'start' and it'd make the noise of the motor starting the test, but i'd get a black screen, followed by the generic windows error, and i don't know how a graphic driver would crash for Automation and not Dead Island, or Grand Theft Auto

Re: Crashing at testing

PostPosted: Tue May 28, 2013 3:35 pm
by zeussy
Automation does some pretty unique text stuff. Using a rarely used feature in dx9 to get the windows GDI to draw text into directx resources. Some devices/drivers just seem to hate it. The older Radeon 3000 series cards just draw corrupted text.

We have almost got a new system implemented to replace it, but it has taken some time to support additional language sets etc.